[−][src]Static p5_sys::global::noSmooth
pub static noSmooth: NoSmoothInternalType
Draws all geometry with jagged (aliased) edges. Note that smooth() is active by default in 2D mode, so it is necessary to call noSmooth() to disable smoothing of geometry, images, and fonts. In 3D mode, noSmooth() is enabled by default, so it is necessary to call smooth() if you would like smooth (antialiased) edges on your geometry.
Examples
background(0); noStroke(); smooth(); ellipse(30, 48, 36, 36); noSmooth(); ellipse(70, 48, 36, 36);