pub struct World2dStats {
pub altitude: (Scalar, Scalar, Scalar),
pub temperature: (Scalar, Scalar, Scalar),
pub humidity: (Scalar, Scalar, Scalar),
pub surface_water: (Scalar, Scalar, Scalar),
}Fields§
§altitude: (Scalar, Scalar, Scalar)(min, max, mean)
temperature: (Scalar, Scalar, Scalar)(min, max, mean)
humidity: (Scalar, Scalar, Scalar)(min, max, mean)
surface_water: (Scalar, Scalar, Scalar)(min, max, mean)
Trait Implementations§
Source§impl Clone for World2dStats
impl Clone for World2dStats
Source§fn clone(&self) -> World2dStats
fn clone(&self) -> World2dStats
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for World2dStats
impl Debug for World2dStats
Source§impl Default for World2dStats
impl Default for World2dStats
Source§fn default() -> World2dStats
fn default() -> World2dStats
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for World2dStats
impl RefUnwindSafe for World2dStats
impl Send for World2dStats
impl Sync for World2dStats
impl Unpin for World2dStats
impl UnwindSafe for World2dStats
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more