pub struct CollisionObjectUpdateFlags { /* private fields */ }
Expand description

Flags indicating what changed in a collision object since the last collision world update.

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impl CollisionObjectUpdateFlags

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pub const POSITION_CHANGED: CollisionObjectUpdateFlags = _

Indicate that the collision object’s position changed.

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pub const PREDICTED_POSITION_CHANGED: CollisionObjectUpdateFlags = _

Indicate that the collision object’s predicted position changed.

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pub const SHAPE_CHANGED: CollisionObjectUpdateFlags = _

Indicate that the collision object’s shape changed.

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pub const COLLISION_GROUPS_CHANGED: CollisionObjectUpdateFlags = _

Indicate that the collision object’s collision group changed.

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pub const QUERY_TYPE_CHANGED: CollisionObjectUpdateFlags = _

Indicate that the collision object’s geometric query type changed.

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pub const fn empty() -> CollisionObjectUpdateFlags

Returns an empty set of flags.

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pub const fn all() -> CollisionObjectUpdateFlags

Returns the set containing all flags.

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pub const fn bits(&self) -> u8

Returns the raw value of the flags currently stored.

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pub const fn from_bits(bits: u8) -> Option<CollisionObjectUpdateFlags>

Convert from underlying bit representation, unless that representation contains bits that do not correspond to a flag.

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pub const fn from_bits_truncate(bits: u8) -> CollisionObjectUpdateFlags

Convert from underlying bit representation, dropping any bits that do not correspond to flags.

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pub const unsafe fn from_bits_unchecked(bits: u8) -> CollisionObjectUpdateFlags

Convert from underlying bit representation, preserving all bits (even those not corresponding to a defined flag).

Safety

The caller of the bitflags! macro can chose to allow or disallow extra bits for their bitflags type.

The caller of from_bits_unchecked() has to ensure that all bits correspond to a defined flag or that extra bits are valid for this bitflags type.

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pub const fn is_empty(&self) -> bool

Returns true if no flags are currently stored.

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pub const fn is_all(&self) -> bool

Returns true if all flags are currently set.

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pub const fn intersects(&self, other: CollisionObjectUpdateFlags) -> bool

Returns true if there are flags common to both self and other.

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pub const fn contains(&self, other: CollisionObjectUpdateFlags) -> bool

Returns true if all of the flags in other are contained within self.

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pub fn insert(&mut self, other: CollisionObjectUpdateFlags)

Inserts the specified flags in-place.

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pub fn remove(&mut self, other: CollisionObjectUpdateFlags)

Removes the specified flags in-place.

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pub fn toggle(&mut self, other: CollisionObjectUpdateFlags)

Toggles the specified flags in-place.

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pub fn set(&mut self, other: CollisionObjectUpdateFlags, value: bool)

Inserts or removes the specified flags depending on the passed value.

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pub const fn intersection( self, other: CollisionObjectUpdateFlags ) -> CollisionObjectUpdateFlags

Returns the intersection between the flags in self and other.

Specifically, the returned set contains only the flags which are present in both self and other.

This is equivalent to using the & operator (e.g. ops::BitAnd), as in flags & other.

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pub const fn union( self, other: CollisionObjectUpdateFlags ) -> CollisionObjectUpdateFlags

Returns the union of between the flags in self and other.

Specifically, the returned set contains all flags which are present in either self or other, including any which are present in both (see Self::symmetric_difference if that is undesirable).

This is equivalent to using the | operator (e.g. ops::BitOr), as in flags | other.

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pub const fn difference( self, other: CollisionObjectUpdateFlags ) -> CollisionObjectUpdateFlags

Returns the difference between the flags in self and other.

Specifically, the returned set contains all flags present in self, except for the ones present in other.

It is also conceptually equivalent to the “bit-clear” operation: flags & !other (and this syntax is also supported).

This is equivalent to using the - operator (e.g. ops::Sub), as in flags - other.

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pub const fn symmetric_difference( self, other: CollisionObjectUpdateFlags ) -> CollisionObjectUpdateFlags

Returns the symmetric difference between the flags in self and other.

Specifically, the returned set contains the flags present which are present in self or other, but that are not present in both. Equivalently, it contains the flags present in exactly one of the sets self and other.

This is equivalent to using the ^ operator (e.g. ops::BitXor), as in flags ^ other.

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pub const fn complement(self) -> CollisionObjectUpdateFlags

Returns the complement of this set of flags.

Specifically, the returned set contains all the flags which are not set in self, but which are allowed for this type.

Alternatively, it can be thought of as the set difference between Self::all() and self (e.g. Self::all() - self)

This is equivalent to using the ! operator (e.g. ops::Not), as in !flags.

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impl CollisionObjectUpdateFlags

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pub fn needs_broad_phase_update(&self) -> bool

Checks if the collision object has been changed in a way that justify a broad-phase update.

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pub fn needs_narrow_phase_update(&self) -> bool

Checks if the collision object has been changed in a way that justify a narrow-phase update.

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pub fn needs_bounding_volume_update(&self) -> bool

Checks if the collision object has been changed in a way that justify an update of its bounding volume.

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pub fn needs_broad_phase_redispatch(&self) -> bool

Checks if the collision object has been changed in a way that justify that the broad-phase recompute all potential proximity pairs for this collision objects.

Trait Implementations§

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impl Binary for CollisionObjectUpdateFlags

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter.
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impl BitAnd<CollisionObjectUpdateFlags> for CollisionObjectUpdateFlags

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fn bitand(self, other: CollisionObjectUpdateFlags) -> CollisionObjectUpdateFlags

Returns the intersection between the two sets of flags.

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type Output = CollisionObjectUpdateFlags

The resulting type after applying the & operator.
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impl BitAndAssign<CollisionObjectUpdateFlags> for CollisionObjectUpdateFlags

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fn bitand_assign(&mut self, other: CollisionObjectUpdateFlags)

Disables all flags disabled in the set.

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impl BitOr<CollisionObjectUpdateFlags> for CollisionObjectUpdateFlags

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fn bitor(self, other: CollisionObjectUpdateFlags) -> CollisionObjectUpdateFlags

Returns the union of the two sets of flags.

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type Output = CollisionObjectUpdateFlags

The resulting type after applying the | operator.
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impl BitOrAssign<CollisionObjectUpdateFlags> for CollisionObjectUpdateFlags

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fn bitor_assign(&mut self, other: CollisionObjectUpdateFlags)

Adds the set of flags.

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impl BitXor<CollisionObjectUpdateFlags> for CollisionObjectUpdateFlags

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fn bitxor(self, other: CollisionObjectUpdateFlags) -> CollisionObjectUpdateFlags

Returns the left flags, but with all the right flags toggled.

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type Output = CollisionObjectUpdateFlags

The resulting type after applying the ^ operator.
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impl BitXorAssign<CollisionObjectUpdateFlags> for CollisionObjectUpdateFlags

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fn bitxor_assign(&mut self, other: CollisionObjectUpdateFlags)

Toggles the set of flags.

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impl Clone for CollisionObjectUpdateFlags

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fn clone(&self) -> CollisionObjectUpdateFlags

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for CollisionObjectUpdateFlags

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for CollisionObjectUpdateFlags

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fn default() -> CollisionObjectUpdateFlags

Returns the “default value” for a type. Read more
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impl Extend<CollisionObjectUpdateFlags> for CollisionObjectUpdateFlags

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fn extend<T>(&mut self, iterator: T)where T: IntoIterator<Item = CollisionObjectUpdateFlags>,

Extends a collection with the contents of an iterator. Read more
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fn extend_one(&mut self, item: A)

🔬This is a nightly-only experimental API. (extend_one)
Extends a collection with exactly one element.
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fn extend_reserve(&mut self, additional: usize)

🔬This is a nightly-only experimental API. (extend_one)
Reserves capacity in a collection for the given number of additional elements. Read more
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impl FromIterator<CollisionObjectUpdateFlags> for CollisionObjectUpdateFlags

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fn from_iter<T>(iterator: T) -> CollisionObjectUpdateFlagswhere T: IntoIterator<Item = CollisionObjectUpdateFlags>,

Creates a value from an iterator. Read more
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impl Hash for CollisionObjectUpdateFlags

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fn hash<__H>(&self, state: &mut __H)where __H: Hasher,

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl LowerHex for CollisionObjectUpdateFlags

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter.
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impl Not for CollisionObjectUpdateFlags

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fn not(self) -> CollisionObjectUpdateFlags

Returns the complement of this set of flags.

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type Output = CollisionObjectUpdateFlags

The resulting type after applying the ! operator.
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impl Octal for CollisionObjectUpdateFlags

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter.
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impl Ord for CollisionObjectUpdateFlags

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fn cmp(&self, other: &CollisionObjectUpdateFlags) -> Ordering

This method returns an Ordering between self and other. Read more
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fn max(self, other: Self) -> Selfwhere Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Selfwhere Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Selfwhere Self: Sized + PartialOrd<Self>,

Restrict a value to a certain interval. Read more
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impl PartialEq<CollisionObjectUpdateFlags> for CollisionObjectUpdateFlags

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fn eq(&self, other: &CollisionObjectUpdateFlags) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialOrd<CollisionObjectUpdateFlags> for CollisionObjectUpdateFlags

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fn partial_cmp(&self, other: &CollisionObjectUpdateFlags) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

This method tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

This method tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl Sub<CollisionObjectUpdateFlags> for CollisionObjectUpdateFlags

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fn sub(self, other: CollisionObjectUpdateFlags) -> CollisionObjectUpdateFlags

Returns the set difference of the two sets of flags.

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type Output = CollisionObjectUpdateFlags

The resulting type after applying the - operator.
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impl SubAssign<CollisionObjectUpdateFlags> for CollisionObjectUpdateFlags

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fn sub_assign(&mut self, other: CollisionObjectUpdateFlags)

Disables all flags enabled in the set.

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impl UpperHex for CollisionObjectUpdateFlags

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter.
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impl Copy for CollisionObjectUpdateFlags

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impl Eq for CollisionObjectUpdateFlags

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impl StructuralEq for CollisionObjectUpdateFlags

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impl StructuralPartialEq for CollisionObjectUpdateFlags

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fn compare(&self, key: &K) -> Ordering

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