Struct oxygengine_physics_2d::prelude::ncollide2d::pipeline::object::CollisionObjectSlabHandle
source · #[repr(transparent)]pub struct CollisionObjectSlabHandle(pub usize);
Expand description
The unique identifier of a collision object stored in a CollisionObjectSlab
structure.
Tuple Fields§
§0: usize
Implementations§
Trait Implementations§
source§impl Clone for CollisionObjectSlabHandle
impl Clone for CollisionObjectSlabHandle
source§fn clone(&self) -> CollisionObjectSlabHandle
fn clone(&self) -> CollisionObjectSlabHandle
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for CollisionObjectSlabHandle
impl Debug for CollisionObjectSlabHandle
source§impl<'de> Deserialize<'de> for CollisionObjectSlabHandle
impl<'de> Deserialize<'de> for CollisionObjectSlabHandle
source§fn deserialize<__D>(
__deserializer: __D
) -> Result<CollisionObjectSlabHandle, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>( __deserializer: __D ) -> Result<CollisionObjectSlabHandle, <__D as Deserializer<'de>>::Error>where __D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl Hash for CollisionObjectSlabHandle
impl Hash for CollisionObjectSlabHandle
source§impl<N, T> Index<CollisionObjectSlabHandle> for CollisionObjectSlab<N, T>where
N: RealField + Copy,
impl<N, T> Index<CollisionObjectSlabHandle> for CollisionObjectSlab<N, T>where N: RealField + Copy,
§type Output = CollisionObject<N, T>
type Output = CollisionObject<N, T>
The returned type after indexing.
source§fn index(
&self,
handle: CollisionObjectSlabHandle
) -> &<CollisionObjectSlab<N, T> as Index<CollisionObjectSlabHandle>>::Output
fn index( &self, handle: CollisionObjectSlabHandle ) -> &<CollisionObjectSlab<N, T> as Index<CollisionObjectSlabHandle>>::Output
Performs the indexing (
container[index]
) operation. Read moresource§impl<N, T> IndexMut<CollisionObjectSlabHandle> for CollisionObjectSlab<N, T>where
N: RealField + Copy,
impl<N, T> IndexMut<CollisionObjectSlabHandle> for CollisionObjectSlab<N, T>where N: RealField + Copy,
source§fn index_mut(
&mut self,
handle: CollisionObjectSlabHandle
) -> &mut <CollisionObjectSlab<N, T> as Index<CollisionObjectSlabHandle>>::Output
fn index_mut( &mut self, handle: CollisionObjectSlabHandle ) -> &mut <CollisionObjectSlab<N, T> as Index<CollisionObjectSlabHandle>>::Output
Performs the mutable indexing (
container[index]
) operation. Read moresource§impl Ord for CollisionObjectSlabHandle
impl Ord for CollisionObjectSlabHandle
source§fn cmp(&self, other: &CollisionObjectSlabHandle) -> Ordering
fn cmp(&self, other: &CollisionObjectSlabHandle) -> Ordering
1.21.0 · source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere Self: Sized,
Compares and returns the maximum of two values. Read more
source§impl PartialEq<CollisionObjectSlabHandle> for CollisionObjectSlabHandle
impl PartialEq<CollisionObjectSlabHandle> for CollisionObjectSlabHandle
source§fn eq(&self, other: &CollisionObjectSlabHandle) -> bool
fn eq(&self, other: &CollisionObjectSlabHandle) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl PartialOrd<CollisionObjectSlabHandle> for CollisionObjectSlabHandle
impl PartialOrd<CollisionObjectSlabHandle> for CollisionObjectSlabHandle
source§fn partial_cmp(&self, other: &CollisionObjectSlabHandle) -> Option<Ordering>
fn partial_cmp(&self, other: &CollisionObjectSlabHandle) -> Option<Ordering>
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for
self
and other
) and is used by the <=
operator. Read moresource§impl Serialize for CollisionObjectSlabHandle
impl Serialize for CollisionObjectSlabHandle
source§fn serialize<__S>(
&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>( &self, __serializer: __S ) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where __S: Serializer,
Serialize this value into the given Serde serializer. Read more
impl Copy for CollisionObjectSlabHandle
impl Eq for CollisionObjectSlabHandle
impl StructuralEq for CollisionObjectSlabHandle
impl StructuralPartialEq for CollisionObjectSlabHandle
Auto Trait Implementations§
impl RefUnwindSafe for CollisionObjectSlabHandle
impl Send for CollisionObjectSlabHandle
impl Sync for CollisionObjectSlabHandle
impl Unpin for CollisionObjectSlabHandle
impl UnwindSafe for CollisionObjectSlabHandle
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere T: Any,
§fn into_any(self: Box<T, Global>) -> Box<dyn Any, Global>
fn into_any(self: Box<T, Global>) -> Box<dyn Any, Global>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T, Global>) -> Rc<dyn Any, Global>
fn into_any_rc(self: Rc<T, Global>) -> Rc<dyn Any, Global>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.§impl<Q, K> Equivalent<K> for Qwhere
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
impl<Q, K> Equivalent<K> for Qwhere Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Qwhere
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
impl<Q, K> Equivalent<K> for Qwhere Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.§impl<Q, K> Equivalent<K> for Qwhere
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
impl<Q, K> Equivalent<K> for Qwhere Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
source§impl<Q, K> Equivalent<K> for Qwhere
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
impl<Q, K> Equivalent<K> for Qwhere Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,
source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere SS: SubsetOf<SP>,
§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self
from the equivalent element of its
superset. Read more§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self
is actually part of its subset T
(and can be converted to it).§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset
but without any property checks. Always succeeds.§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self
to the equivalent element of its superset.