[][src]Function oxygengine_physics_2d::prelude::ncollide2d::utils::is_point_in_triangle

pub fn is_point_in_triangle<N>(
    p: &Point<N, U2>,
    p1: &Point<N, U2>,
    p2: &Point<N, U2>,
    p3: &Point<N, U2>
) -> bool where
    N: RealField

Tests if a point is inside of a triangle.