[][src]Function oxygengine_physics_2d::prelude::ncollide2d::query::closest_points

pub fn closest_points<N>(
    m1: &Isometry<N, U2, Unit<Complex<N>>>,
    g1: &(dyn Shape<N> + 'static),
    m2: &Isometry<N, U2, Unit<Complex<N>>>,
    g2: &(dyn Shape<N> + 'static),
    max_dist: N
) -> ClosestPoints<N> where
    N: RealField

Computes the pair of closest points between two shapes.

Returns None if the objects are separated by a distance greater than max_dist.