[−][src]Function oxygengine_physics_2d::prelude::ncollide2d::query::algorithms::gjk::cast_ray
pub fn cast_ray<N, G>(
m: &Isometry<N, U2, Unit<Complex<N>>>,
shape: &G,
simplex: &mut VoronoiSimplex<N>,
ray: &Ray<N>,
max_toi: N
) -> Option<(N, Matrix<N, U2, U1, <DefaultAllocator as Allocator<N, U2, U1>>::Buffer>)> where
G: SupportMap<N> + ?Sized,
N: RealField,
Casts a ray on a support map using the GJK algorithm.