pub struct HaTransform { /* private fields */ }

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impl HaTransform

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pub fn new(translation: Vec3, rotation: impl Into<Rotator>, scale: Vec3) -> Self

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pub fn translation(v: Vec3) -> Self

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pub fn rotation(v: impl Into<Rotator>) -> Self

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pub fn scale(v: Vec3) -> Self

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pub fn get_translation(&self) -> Vec3

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pub fn get_rotation(&self) -> Rotator

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pub fn get_scale(&self) -> Vec3

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pub fn set_translation(&mut self, v: Vec3)

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pub fn set_rotation(&mut self, v: impl Into<Rotator>)

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pub fn set_scale(&mut self, v: Vec3)

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pub fn with_translation(self, v: Vec3) -> Self

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pub fn with_rotation(self, v: impl Into<Rotator>) -> Self

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pub fn with_scale(self, v: Vec3) -> Self

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pub fn change_translation<F>(&mut self, f: F)where F: FnMut(&mut Vec3),

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pub fn change_rotation<F>(&mut self, f: F)where F: FnMut(&mut Rotator),

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pub fn change_scale<F>(&mut self, f: F)where F: FnMut(&mut Vec3),

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pub fn transform_local_point(&self, v: Vec3) -> Vec3

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pub fn transform_world_point(&self, v: Vec3) -> Vec3

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pub fn transform_local_direction(&self, v: Vec3) -> Vec3

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pub fn transform_world_direction(&self, v: Vec3) -> Vec3

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pub fn inverse_transform_local_point(&self, v: Vec3) -> Vec3

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pub fn inverse_transform_world_point(&self, v: Vec3) -> Vec3

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pub fn inverse_transform_local_direction(&self, v: Vec3) -> Vec3

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pub fn inverse_transform_world_direction(&self, v: Vec3) -> Vec3

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pub fn get_world_origin(&self) -> Vec3

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pub fn get_world_forward(&self) -> Vec3

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pub fn get_world_right(&self) -> Vec3

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pub fn get_world_up(&self) -> Vec3

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pub fn get_world_rotation_lossy(&self) -> Rotator

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pub fn get_world_scale_lossy(&self) -> Vec3

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pub fn interpolate(from: &Self, to: &Self, factor: Scalar) -> Self

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pub fn interpolate_many( iter: impl Iterator<Item = (Self, Scalar)> ) -> Option<Self>

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pub fn from_matrix(matrix: Mat4) -> Self

This conversion assumes non-negative scale components - when either of scale components was negative, rotation will be affected.

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pub fn apply( &mut self, translation: Vec3, rotation: impl Into<Rotator>, scale: Vec3 )

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pub fn local_matrix(&self) -> Mat4

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pub fn inverse_local_matrix(&self) -> Mat4

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pub fn world_matrix(&self) -> Mat4

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pub fn inverse_world_matrix(&self) -> Mat4

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pub fn relative_to_world(&self, other: &Self) -> Self

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pub fn relative_to_local(&self, other: &Self) -> Self

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pub fn rebuild_world_matrix(&mut self, parent: Option<&HaTransform>)

Trait Implementations§

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impl Clone for HaTransform

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fn clone(&self) -> HaTransform

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for HaTransform

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for HaTransform

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for HaTransform

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl From<HaTransform> for HaTransformDef

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fn from(v: HaTransform) -> Self

Converts to this type from the input type.
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impl From<HaTransformDef> for HaTransform

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fn from(v: HaTransformDef) -> Self

Converts to this type from the input type.
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impl PartialEq<HaTransform> for HaTransform

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fn eq(&self, other: &HaTransform) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Prefab for HaTransform

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impl Serialize for HaTransform

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl PrefabComponent for HaTransform

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impl StructuralPartialEq for HaTransform

Auto Trait Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Finalize for T

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unsafe fn finalize_raw(data: *mut ())

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Initialize for Twhere T: Default,

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fn initialize(&mut self)

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unsafe fn initialize_raw(data: *mut ())

Safety Read more
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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Pointable for T

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const ALIGN: usize = _

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for Twhere V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> DeserializeOwned for Twhere T: for<'de> Deserialize<'de>,