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use crate::math::Rect;
use core::{
assets::{
asset::{Asset, AssetId},
protocol::{AssetLoadResult, AssetProtocol, AssetVariant, Meta},
},
Ignite, Scalar,
};
use serde::{Deserialize, Serialize};
use std::{any::Any, str::from_utf8};
#[derive(Ignite, Debug, Clone, Serialize, Deserialize)]
pub struct TilesetInfo {
pub image: String,
#[serde(default)]
pub cols: usize,
#[serde(default)]
pub rows: usize,
#[serde(default)]
#[serde(alias = "tileWidth")]
pub tile_width: Scalar,
#[serde(default)]
#[serde(alias = "tileHeight")]
pub tile_height: Scalar,
#[serde(default)]
#[serde(alias = "paddingCol")]
pub padding_col: Scalar,
#[serde(default)]
#[serde(alias = "paddingRow")]
pub padding_row: Scalar,
#[serde(default)]
#[serde(alias = "marginCol")]
pub margin_col: Scalar,
#[serde(default)]
#[serde(alias = "marginRow")]
pub margin_row: Scalar,
}
impl TilesetInfo {
pub fn image_name(&self) -> String {
let parts = self.image.split("://").collect::<Vec<_>>();
if parts.len() > 1 {
parts[1].to_owned()
} else {
self.image.clone()
}
}
pub fn tiles(&self) -> usize {
self.cols * self.rows
}
pub fn frame(&self, col: usize, row: usize) -> Option<Rect> {
if col >= self.cols || row >= self.rows {
return None;
}
Some(Rect {
x: self.margin_col + self.tile_width * col as Scalar + self.padding_col * col as Scalar,
y: self.margin_row
+ self.tile_height * row as Scalar
+ self.padding_row * row as Scalar,
w: self.tile_width,
h: self.tile_height,
})
}
}
pub struct TilesetAsset {
info: TilesetInfo,
image_asset: AssetId,
}
impl TilesetAsset {
pub fn info(&self) -> &TilesetInfo {
&self.info
}
pub fn image_asset(&self) -> AssetId {
self.image_asset
}
}
pub struct TilesetAssetProtocol;
impl AssetProtocol for TilesetAssetProtocol {
fn name(&self) -> &str {
"tiles"
}
fn on_load(&mut self, data: Vec<u8>) -> AssetLoadResult {
let data = from_utf8(&data).unwrap();
let info: TilesetInfo = serde_json::from_str(data).unwrap();
let image = info.image.clone();
AssetLoadResult::Yield(Some(Box::new(info)), vec![("image".to_owned(), image)])
}
fn on_resume(&mut self, payload: Meta, list: &[(&str, &Asset)]) -> AssetLoadResult {
let info = *(payload.unwrap() as Box<dyn Any + Send>)
.downcast::<TilesetInfo>()
.unwrap();
let image_asset = list
.get(0)
.expect("Could not obtain tileset image asset")
.1
.id();
AssetLoadResult::Data(Box::new(TilesetAsset { info, image_asset }))
}
fn on_unload(&mut self, asset: &Asset) -> Option<Vec<AssetVariant>> {
asset
.get::<TilesetAsset>()
.map(|asset| vec![AssetVariant::Id(asset.image_asset)])
}
}