Struct oxygengine_composite_renderer::mesh_animation_asset_protocol::MeshAnimationSequence [−][src]
pub struct MeshAnimationSequence { pub submesh_alpha: HashMap<usize, Phase>, pub submesh_order: HashMap<usize, Phase>, pub bone_position_x: HashMap<String, Phase>, pub bone_position_y: HashMap<String, Phase>, pub bone_rotation: HashMap<String, Phase>, pub bone_scale_x: HashMap<String, Phase>, pub bone_scale_y: HashMap<String, Phase>, // some fields omitted }
Fields
submesh_alpha: HashMap<usize, Phase>
submesh_order: HashMap<usize, Phase>
bone_position_x: HashMap<String, Phase>
bone_position_y: HashMap<String, Phase>
bone_rotation: HashMap<String, Phase>
bone_scale_x: HashMap<String, Phase>
bone_scale_y: HashMap<String, Phase>
Implementations
Trait Implementations
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
[src]
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
[src]Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations
impl RefUnwindSafe for MeshAnimationSequence
impl Send for MeshAnimationSequence
impl Sync for MeshAnimationSequence
impl Unpin for MeshAnimationSequence
impl UnwindSafe for MeshAnimationSequence
Blanket Implementations
impl<T> Any for T where
T: Any,
impl<T> Any for T where
T: Any,
pub fn get_type_id(&self) -> TypeId
Mutably borrows from an owned value. Read more