pub struct WeldedMesh {
pub vertices: Vec<[f32; 3]>,
pub triangles: Vec<[usize; 3]>,
}Expand description
Vertex welding result: unique vertices and remapped face indices.
Fields§
§vertices: Vec<[f32; 3]>Unique vertex positions.
triangles: Vec<[usize; 3]>Triangle indices into vertices.
Trait Implementations§
Source§impl Clone for WeldedMesh
impl Clone for WeldedMesh
Source§fn clone(&self) -> WeldedMesh
fn clone(&self) -> WeldedMesh
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for WeldedMesh
impl RefUnwindSafe for WeldedMesh
impl Send for WeldedMesh
impl Sync for WeldedMesh
impl Unpin for WeldedMesh
impl UnsafeUnpin for WeldedMesh
impl UnwindSafe for WeldedMesh
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
Source§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self from the equivalent element of its
superset. Read moreSource§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self is actually part of its subset T (and can be converted to it).Source§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset but without any property checks. Always succeeds.Source§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self to the equivalent element of its superset.