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KdTree

Struct KdTree 

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pub struct KdTree { /* private fields */ }
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A KD-tree for efficient nearest neighbor queries in 3D.

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impl KdTree

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pub fn build(cloud: &PointCloud) -> Self

Build a KD-tree from a point cloud.

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pub fn from_positions(positions: &[[f64; 3]]) -> Self

Build from raw positions.

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pub fn nearest(&self, query: [f64; 3]) -> Option<(usize, f64)>

Find the nearest neighbor to a query point.

Returns (index, squared_distance).

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pub fn k_nearest(&self, query: [f64; 3], k: usize) -> Vec<(usize, f64)>

Find k nearest neighbors.

Returns a vector of (index, squared_distance) sorted by distance.

Find all points within a given radius (squared).

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pub fn len(&self) -> usize

Number of points in the tree.

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pub fn is_empty(&self) -> bool

Whether the tree is empty.

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impl Debug for KdTree

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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type Output = T

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