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ParticleDataset

Struct ParticleDataset 

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pub struct ParticleDataset {
    pub ids: Vec<u64>,
    pub positions: Vec<[f64; 3]>,
    pub velocities: Vec<[f64; 3]>,
    pub masses: Vec<f64>,
    pub radii: Vec<f64>,
    pub properties: HashMap<String, Vec<f64>>,
    pub time: f64,
    pub step: u64,
}
Expand description

A single-frame snapshot of a particle simulation.

Each particle is identified by a unique integer id and carries: position, velocity, mass, radius, and an optional property bag.

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§ids: Vec<u64>

Particle IDs (parallel arrays with positions, velocities, etc.).

§positions: Vec<[f64; 3]>

Particle positions — [x, y, z] for each particle.

§velocities: Vec<[f64; 3]>

Particle velocities — [vx, vy, vz] for each particle.

§masses: Vec<f64>

Particle masses.

§radii: Vec<f64>

Particle radii.

§properties: HashMap<String, Vec<f64>>

Named scalar/vector properties per particle (e.g. "temperature").

§time: f64

Simulation time associated with this snapshot.

§step: u64

Simulation step index.

Implementations§

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impl ParticleDataset

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pub fn new() -> Self

Create an empty dataset at time 0.

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pub fn with_time(time: f64, step: u64) -> Self

Create a dataset with the given time and step.

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pub fn len(&self) -> usize

Return the number of particles in this dataset.

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pub fn is_empty(&self) -> bool

Return true if the dataset contains no particles.

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pub fn add_particle( &mut self, id: u64, position: [f64; 3], velocity: [f64; 3], mass: f64, radius: f64, ) -> usize

Add a single particle, returning its index.

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pub fn add_property(&mut self, name: impl Into<String>, values: Vec<f64>)

Add a named scalar property array.

values must have the same length as the current particle count (or be empty, which will be zero-extended later).

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pub fn position(&self, i: usize) -> [f64; 3]

Return the position of particle at index i.

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pub fn velocity(&self, i: usize) -> [f64; 3]

Return the velocity of particle at index i.

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pub fn bounding_box(&self) -> Option<([f64; 3], [f64; 3])>

Compute the axis-aligned bounding box as (min, max).

Returns None if the dataset is empty.

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pub fn centroid(&self) -> [f64; 3]

Compute the mean position (centroid) of all particles.

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pub fn kinetic_energy(&self) -> f64

Compute the total kinetic energy (0.5 * m * v²).

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pub fn max_speed(&self) -> f64

Return the maximum speed among all particles.

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pub fn merge(&mut self, other: &ParticleDataset)

Merge another dataset into this one (append particles).

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pub fn filter<F>(&self, pred: F) -> ParticleDataset
where F: Fn(usize) -> bool,

Filter particles by a predicate on their index, returning a new dataset.

Trait Implementations§

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impl Clone for ParticleDataset

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fn clone(&self) -> ParticleDataset

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ParticleDataset

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for ParticleDataset

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fn default() -> ParticleDataset

Returns the “default value” for a type. Read more

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<SS, SP> SupersetOf<SS> for SP
where SS: SubsetOf<SP>,

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fn to_subset(&self) -> Option<SS>

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more
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fn is_in_subset(&self) -> bool

Checks if self is actually part of its subset T (and can be converted to it).
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fn to_subset_unchecked(&self) -> SS

Use with care! Same as self.to_subset but without any property checks. Always succeeds.
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fn from_subset(element: &SS) -> SP

The inclusion map: converts self to the equivalent element of its superset.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.