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MeshData

Struct MeshData 

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pub struct MeshData {
    pub vertices: Vec<[f64; 3]>,
    pub faces: Vec<[usize; 3]>,
    pub normals: Vec<[f64; 3]>,
    pub uvs: Vec<[f64; 2]>,
    pub material_ids: Vec<usize>,
}
Expand description

Container for mesh geometry and per-vertex attributes.

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§vertices: Vec<[f64; 3]>

Vertex positions as [f64; 3] triples.

§faces: Vec<[usize; 3]>

Triangle face indices: each entry is [v0, v1, v2].

§normals: Vec<[f64; 3]>

Per-vertex normals (may be empty).

§uvs: Vec<[f64; 2]>

Per-vertex UV coordinates (may be empty).

§material_ids: Vec<usize>

Per-face material ID (may be empty).

Implementations§

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impl MeshData

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pub fn new() -> Self

Create an empty MeshData.

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pub fn add_vertex(&mut self, pos: [f64; 3]) -> usize

Add a vertex and return its index.

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pub fn add_face(&mut self, v0: usize, v1: usize, v2: usize)

Add a triangular face.

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pub fn add_face_with_material( &mut self, v0: usize, v1: usize, v2: usize, mat: usize, )

Add a triangular face with material ID.

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pub fn compute_flat_normals(&mut self)

Compute per-face normals and store as per-vertex normals (flat shading).

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pub fn compute_smooth_normals(&mut self)

Compute smooth per-vertex normals by averaging face normals.

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pub fn bounding_box(&self) -> ([f64; 3], [f64; 3])

Return the axis-aligned bounding box of all vertices as (min, max).

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pub fn num_triangles(&self) -> usize

Number of triangles in the mesh.

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impl Clone for MeshData

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fn clone(&self) -> MeshData

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for MeshData

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for MeshData

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fn default() -> MeshData

Returns the “default value” for a type. Read more

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<SS, SP> SupersetOf<SS> for SP
where SS: SubsetOf<SP>,

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fn to_subset(&self) -> Option<SS>

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more
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fn is_in_subset(&self) -> bool

Checks if self is actually part of its subset T (and can be converted to it).
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fn to_subset_unchecked(&self) -> SS

Use with care! Same as self.to_subset but without any property checks. Always succeeds.
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fn from_subset(element: &SS) -> SP

The inclusion map: converts self to the equivalent element of its superset.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.