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TypedAccessor

Struct TypedAccessor 

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pub struct TypedAccessor {
    pub name: String,
    pub buffer_view_index: usize,
    pub byte_offset: usize,
    pub component_type: ComponentType,
    pub accessor_type: AccessorType,
    pub count: usize,
    pub min_values: Vec<f64>,
    pub max_values: Vec<f64>,
}
Expand description

A typed array view over a raw byte buffer.

Mirrors the glTF accessor concept — a window into a bufferView with a specific element type and component type.

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§name: String

Human-readable label.

§buffer_view_index: usize

Index of the owning buffer view.

§byte_offset: usize

Byte offset within the buffer view.

§component_type: ComponentType

Component type (FLOAT, UNSIGNED_INT, …).

§accessor_type: AccessorType

Element type (SCALAR, VEC3, …).

§count: usize

Number of elements (not bytes, not components).

§min_values: Vec<f64>

Optional min values per component (length = num_components).

§max_values: Vec<f64>

Optional max values per component.

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impl TypedAccessor

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pub fn new( name: impl Into<String>, buffer_view_index: usize, byte_offset: usize, component_type: ComponentType, accessor_type: AccessorType, count: usize, ) -> Self

Create a new accessor.

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pub fn byte_length(&self) -> usize

Total byte length of this accessor’s data.

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pub fn to_json(&self) -> String

Serialize to a glTF JSON object fragment (returns a JSON object string).

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pub fn decode_f32(&self, buffer: &[u8]) -> Option<Vec<f32>>

Decode this accessor’s data as Vecf32 from a raw byte buffer.

Only valid when component_type == Float.

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pub fn decode_u32(&self, buffer: &[u8]) -> Option<Vec<u32>>

Decode as Vecu32 indices (only valid for UNSIGNED_INT accessors).

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
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fn borrow_mut(&mut self) -> &mut T

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<SS, SP> SupersetOf<SS> for SP
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fn to_subset(&self) -> Option<SS>

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more
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fn is_in_subset(&self) -> bool

Checks if self is actually part of its subset T (and can be converted to it).
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fn to_subset_unchecked(&self) -> SS

Use with care! Same as self.to_subset but without any property checks. Always succeeds.
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fn from_subset(element: &SS) -> SP

The inclusion map: converts self to the equivalent element of its superset.
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impl<T, U> TryFrom<U> for T
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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.