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Skeleton

Struct Skeleton 

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pub struct Skeleton {
    pub joints: Vec<Joint>,
}
Expand description

A skeleton: a collection of joints.

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§joints: Vec<Joint>

List of joints.

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impl Skeleton

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pub fn new() -> Self

Create an empty skeleton.

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pub fn add_joint(&mut self, joint: Joint) -> usize

Add a joint and return its index.

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pub fn joint_count(&self) -> usize

Return the number of joints.

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pub fn export_animation_json(&self, anim: &SkeletonAnimation) -> String

Export a SkeletonAnimation as a simplified glTF animation JSON object.

Produces a JSON string suitable for embedding in a "animations" array.

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impl Default for Skeleton

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fn default() -> Self

Returns the “default value” for a type. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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fn borrow_mut(&mut self) -> &mut T

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impl<T> From<T> for T

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fn from(t: T) -> T

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fn into(self) -> U

Calls U::from(self).

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type Output = T

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Checks if self is actually part of its subset T (and can be converted to it).
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