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ObjLod

Struct ObjLod 

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pub struct ObjLod {
    pub levels: Vec<ObjMesh>,
    pub thresholds: Vec<f64>,
}
Expand description

A level-of-detail collection: multiple meshes at decreasing resolution.

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§levels: Vec<ObjMesh>

LOD levels, index 0 = highest detail.

§thresholds: Vec<f64>

Distance thresholds at which to switch to the next LOD level. thresholds[i] is the max distance for levels[i].

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impl ObjLod

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pub fn new() -> Self

Create an empty LOD set.

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pub fn push(&mut self, mesh: ObjMesh, threshold: f64)

Add a LOD level with the given switch distance.

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pub fn select(&self, distance: f64) -> Option<&ObjMesh>

Select the appropriate LOD level for a viewing distance.

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pub fn num_levels(&self) -> usize

Number of LOD levels.

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pub fn decimate(mesh: &ObjMesh, target_faces: usize) -> ObjMesh

Simplify a mesh to approximately target_faces triangles using Quadric Error Metric (QEM) edge-collapse.

Implements the Garland–Heckbert (1997) algorithm:

  1. Compute per-face error quadrics from plane equations.
  2. Sum quadrics at each vertex.
  3. For every edge, compute the optimal collapse target position and its associated cost.
  4. Greedily collapse the minimum-cost edge until target_faces is reached, using a lazy-deletion min-heap.

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impl Clone for ObjLod

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fn clone(&self) -> ObjLod

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ObjLod

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for ObjLod

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fn default() -> ObjLod

Returns the “default value” for a type. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<SS, SP> SupersetOf<SS> for SP
where SS: SubsetOf<SP>,

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fn to_subset(&self) -> Option<SS>

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more
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fn is_in_subset(&self) -> bool

Checks if self is actually part of its subset T (and can be converted to it).
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fn to_subset_unchecked(&self) -> SS

Use with care! Same as self.to_subset but without any property checks. Always succeeds.
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fn from_subset(element: &SS) -> SP

The inclusion map: converts self to the equivalent element of its superset.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

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fn clone_into(&self, target: &mut T)

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impl<T, U> TryFrom<U> for T
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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.