pub struct ObjFace {
pub vertex_indices: Vec<usize>,
pub normal_indices: Option<Vec<usize>>,
pub uv_indices: Option<Vec<usize>>,
pub smoothing_group: u32,
pub material: Option<String>,
}Expand description
A single face in a Wavefront OBJ mesh.
All index arrays are optional to support the various OBJ face formats:
f v, f v/vt, f v//vn, f v/vt/vn.
Fields§
§vertex_indices: Vec<usize>Vertex indices (0-based).
normal_indices: Option<Vec<usize>>Normal indices (0-based), if present.
uv_indices: Option<Vec<usize>>UV/texture-coordinate indices (0-based), if present.
smoothing_group: u32Smoothing group this face belongs to (0 = off).
material: Option<String>Material name assigned to this face.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for ObjFace
impl RefUnwindSafe for ObjFace
impl Send for ObjFace
impl Sync for ObjFace
impl Unpin for ObjFace
impl UnsafeUnpin for ObjFace
impl UnwindSafe for ObjFace
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
Source§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self from the equivalent element of its
superset. Read moreSource§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self is actually part of its subset T (and can be converted to it).Source§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset but without any property checks. Always succeeds.Source§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self to the equivalent element of its superset.