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SequenceSlot

Struct SequenceSlot 

Source
pub struct SequenceSlot {
    pub state: Box<dyn SequenceState>,
    pub position: usize,
    pub request_id: u64,
}
Expand description

A live sequence slot in the SsmStatePool.

Each slot carries:

  • state: the arch-specific SequenceState (SSM hidden state or an attention position counter wrapped by the arch crate).
  • position: current token position in the sequence (mirrors state.step_position(), but accessible without a vtable call).
  • request_id: the logical request ID associated with this slot (matches Sequence::id); 0 = unassigned.

Fields§

§state: Box<dyn SequenceState>

Arch-specific sequence state (SSM hidden vectors, or attention counter).

§position: usize

Current token position (0-indexed).

§request_id: u64

Request ID bound to this slot (0 = none).

Implementations§

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impl SequenceSlot

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pub fn new(state: Box<dyn SequenceState>) -> Self

Create a new slot with the given state and a zero request ID.

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pub fn step(&mut self)

Advance the internal position counter by one (after each forward step).

Also calls state.advance() so both the slot’s cached position and the underlying trait object stay in sync.

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pub fn reset(&mut self)

Reset the slot to position 0 and clear the state.

The slot’s request_id is reset to 0 as well so that stale IDs are not accidentally read after re-allocation.

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