Constant ovr_sys::ovrTextureBind_DX_RenderTarget
source · pub const ovrTextureBind_DX_RenderTarget: ovrTextureBindFlags = 0x0001;
Expand description
The application can write into the chain with pixel shader
pub const ovrTextureBind_DX_RenderTarget: ovrTextureBindFlags = 0x0001;
The application can write into the chain with pixel shader