Crate os_pipe[][src]

A cross-platform library for opening OS pipes.

The standard library uses pipes to read output from child processes, but it doesn't expose a way to create them directly. This crate fills that gap with the pipe function. It also includes some helpers for passing pipes to the std::process::Command API.

Usage note: The main purpose of os_pipe is to support the higher-level duct library, which handles most of the same use cases with much less code and no risk of deadlocks. duct can run the entire example below in one line of code.


  • 0.8.0
    • Remove the From<...> for File impls. While treating a pipe or a tty as a file works pretty smoothly on Unix, it's questionable on Windows. For example, File::metadata may return an error, or it might succeed but then incorrectly return true from is_file. Now that the standard library's Stdin/Stdout/Stderr types all implement AsRawFd/AsRawHandle, callers who know what they're doing can use those interfaces, rather than relying on os_pipe.
  • 0.7.0
    • Implement From<PipeReader> and From<PipeWriter> for Stdio and File. The latter is useful for APIs that require a File, like memmap, together with dup_stdin etc. below.
    • Remove the IntoStdio trait. Since Rust 1.20, PipeReader and PipeWriter (as well as the standard File) can be passed directly to std::process::Command, without any extra conversion.
    • Replace parent_stdin/parent_stdout/parent_stderr with dup_stdin/dup_stdout/dup_stderr, which return PipeReader or PipeWriter instead of Stdio.


Join the stdout and stderr of a child process into a single stream, and read it. To do that we open a pipe, duplicate its write end, and pass those writers as the child's stdout and stderr. Then we can read combined output from the read end of the pipe. We have to be careful to close the write ends first though, or reading will block waiting for EOF.

use os_pipe::pipe;
use std::io::prelude::*;
use std::process::{Command, Stdio};

// This command prints "foo" to stdout and "bar" to stderr. It
// works on both Unix and Windows, though there are whitespace
// differences that we'll account for at the bottom.
let shell_command = "echo foo && echo bar >&2";

// Ritual magic to run shell commands on different platforms.
let (shell, flag) = if cfg!(windows) { ("cmd.exe", "/C") } else { ("sh", "-c") };

let mut child = Command::new(shell);

// Here's the interesting part. Open a pipe, copy its write end, and
// give both copies to the child.
let (mut reader, writer) = pipe().unwrap();
let writer_clone = writer.try_clone().unwrap();

// Now start the child running.
let mut handle = child.spawn().unwrap();

// Very important when using pipes: This parent process is still
// holding its copies of the write ends, and we have to close them
// before we read, otherwise the read end will never report EOF. The
// Command object owns the writers now, and dropping it closes them.

// Finally we can read all the output and clean up the child.
let mut output = String::new();
reader.read_to_string(&mut output).unwrap();
assert!(output.split_whitespace().eq(vec!["foo", "bar"]));



The reading end of a pipe, returned by pipe.


The writing end of a pipe, returned by pipe.



Get a duplicated copy of the current process's standard error, as a PipeWriter.


Get a duplicated copy of the current process's standard input, as a PipeReader.


Get a duplicated copy of the current process's standard output, as a PipeWriter.


Open a new pipe and return a PipeReader and PipeWriter pair.