orx_selfref_col/references/vec.rs
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use super::{refs::Refs, NodePtr};
use crate::Variant;
use alloc::vec::Vec;
use core::fmt::Debug;
/// A dynamic number of references.
pub struct RefsVec<V>(Vec<NodePtr<V>>)
where
V: Variant;
impl<V: Variant> Clone for RefsVec<V> {
fn clone(&self) -> Self {
Self(self.0.clone())
}
}
impl<V: Variant> Debug for RefsVec<V> {
fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result {
f.debug_tuple("RefsVec").field(&self.0).finish()
}
}
impl<V: Variant> Refs for RefsVec<V> {
#[inline(always)]
fn empty() -> Self {
Self(Vec::new())
}
#[inline(always)]
fn is_empty(&self) -> bool {
self.0.is_empty()
}
#[inline(always)]
fn clear(&mut self) {
self.0.clear();
}
#[inline(always)]
fn remove_at(&mut self, ref_idx: usize) {
self.0.remove(ref_idx);
}
#[inline(always)]
fn remove(&mut self, ptr: usize) -> Option<usize> {
let x = self
.0
.iter()
.enumerate()
.find(|x| x.1.ptr() as usize == ptr);
match x {
Some((ref_idx, _)) => {
self.0.remove(ref_idx);
Some(ref_idx)
}
None => None,
}
}
}
impl<V: Variant> RefsVec<V> {
/// Returns the number of references.
pub fn len(&self) -> usize {
self.0.len()
}
/// Returns true if the number of references is zero.
pub fn is_empty(&self) -> bool {
self.0.is_empty()
}
/// Returns the i-th node pointer; None if out of bounds.
pub fn get(&self, i: usize) -> Option<&NodePtr<V>> {
self.0.get(i)
}
/// Creates an iterator over node pointers of the references collection.
pub fn iter(&self) -> core::slice::Iter<NodePtr<V>> {
self.0.iter()
}
/// Creates a mutable iterator over node pointers of the references collection.
pub fn iter_mut(&mut self) -> core::slice::IterMut<NodePtr<V>> {
self.0.iter_mut()
}
/// Pushes the node references to the end of the references collection.
pub fn push(&mut self, node_ptr: NodePtr<V>) {
self.0.push(node_ptr);
}
/// Inserts the reference with the given `node_ptr` to the given `position` of the references collection.
pub fn insert(&mut self, position: usize, node_ptr: NodePtr<V>) {
self.0.insert(position, node_ptr);
}
/// Inserts the reference with the given `node_ptr` just before the given `pivot_ptr` the reference if it exists;
/// and returns the position that the new reference is inserted to.
///
/// Does nothing leaving the children unchanged if the `pivot_ptr` reference does not exists, and returns None.
pub fn push_before(&mut self, pivot_ptr: &NodePtr<V>, node_ptr: NodePtr<V>) -> Option<usize> {
let position = self.iter().position(|x| x == pivot_ptr);
if let Some(p) = position {
self.0.insert(p, node_ptr);
}
position
}
/// Inserts the reference with the given `node_ptr` just after the given `pivot_ptr` the reference if it exists;
/// and returns the position that the new reference is inserted to.
///
/// Does nothing leaving the children unchanged if the `pivot_ptr` reference does not exists, and returns None.
pub fn push_after(&mut self, pivot_ptr: &NodePtr<V>, node_ptr: NodePtr<V>) -> Option<usize> {
let position = self.iter().position(|x| x == pivot_ptr);
if let Some(p) = position {
self.0.insert(p + 1, node_ptr);
}
position
}
/// Replaces the node reference `old_node_ptr` with the `new_node_ptr` and returns
/// the position of the reference.
///
/// Does nothing and returns None if the `old_node_ptr` is absent.
pub fn replace_with(
&mut self,
old_node_ptr: &NodePtr<V>,
new_node_ptr: NodePtr<V>,
) -> Option<usize> {
let position = self.0.iter().position(|x| x == old_node_ptr);
if let Some(p) = position {
self.0[p] = new_node_ptr;
}
position
}
}