pub struct MultiplayerInvite {
pub group_id: String,
pub group_name: String,
pub multiplayer_id: String,
pub initial: bool,
pub from: u64,
pub session_information: String,
}Fields§
§group_id: String§group_name: String§multiplayer_id: String§initial: bool§from: u64§session_information: StringTrait Implementations§
Source§impl Debug for MultiplayerInvite
impl Debug for MultiplayerInvite
Source§impl<'de> Deserialize<'de> for MultiplayerInvite
impl<'de> Deserialize<'de> for MultiplayerInvite
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for MultiplayerInvite
impl RefUnwindSafe for MultiplayerInvite
impl Send for MultiplayerInvite
impl Sync for MultiplayerInvite
impl Unpin for MultiplayerInvite
impl UnwindSafe for MultiplayerInvite
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more