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#![feature(uniform_paths)]
#![allow(unused_parens)]
#![allow(dead_code)]
#![allow(unused_macros)]
use std::path::Path;
use std::path::PathBuf;
pub type Line = String;
pub type LineVec = Vec <Line>;
pub type ElementVec = Vec <Element>;
pub type PropertyVec = Vec <Property>;
pub enum Element {
N (Node),
B (Block),
T (Text),
L (List),
}
pub struct Root {
path: Option <PathBuf>,
properties: PropertyVec,
body: ElementVec,
}
pub struct Node {
headline: Line,
properties: PropertyVec,
body: ElementVec,
}
pub struct List {
list_type: ListType,
content: Vec <(Text, Option <List>)>,
}
pub enum ListType {
DashMark,
PlusMark,
Numbered,
}
pub struct Text {
lines: LineVec,
}
pub struct Block {
block_type: BlockType,
properties: PropertyVec,
lines: LineVec,
}
pub enum BlockType {
CodeBlock,
}
pub enum Property {
Tangle { path: PathBuf },
}