[−][src]Struct orbtk::InnerWindow
A window
Methods
impl Window
[src]
pub fn new(x: i32, y: i32, w: u32, h: u32, title: &str) -> Option<Window>
[src]
Create a new window
pub fn new_flags(
x: i32,
y: i32,
w: u32,
h: u32,
title: &str,
flags: &[WindowFlag]
) -> Option<Window>
[src]
x: i32,
y: i32,
w: u32,
h: u32,
title: &str,
flags: &[WindowFlag]
) -> Option<Window>
Create a new window with flags
pub fn sync_path(&mut self)
[src]
pub fn x(&self) -> i32
[src]
Get x
pub fn y(&self) -> i32
[src]
Get y
pub fn title(&self) -> String
[src]
Get title
pub fn set_pos(&mut self, x: i32, y: i32)
[src]
pub fn set_size(&mut self, width: u32, height: u32)
[src]
pub fn set_title(&mut self, title: &str)
[src]
Set title
pub fn events(&mut self) -> EventIter
[src]
Blocking iterator over events
Trait Implementations
impl Renderer for Window
[src]
fn width(&self) -> u32
[src]
Get width
fn height(&self) -> u32
[src]
Get height
fn data(&self) -> &[Color]
[src]
Access pixel buffer
fn data_mut(&mut self) -> &mut [Color]
[src]
Access pixel buffer mutably
fn sync(&mut self) -> bool
[src]
Flip the window buffer
fn mode(&self) -> &Cell<Mode>
[src]
Set/get mode
fn pixel(&mut self, x: i32, y: i32, color: Color)
[src]
Draw a pixel
fn arc(&mut self, x0: i32, y0: i32, radius: i32, parts: u8, color: Color)
[src]
Draw a piece of an arc. Negative radius will fill in the inside
fn circle(&mut self, x0: i32, y0: i32, radius: i32, color: Color)
[src]
Draw a circle. Negative radius will fill in the inside
fn line4points(&mut self, x0: i32, y0: i32, x: i32, y: i32, color: Color)
[src]
fn line(&mut self, argx1: i32, argy1: i32, argx2: i32, argy2: i32, color: Color)
[src]
Draw a line
fn lines(&mut self, points: &[[i32; 2]], color: Color)
[src]
fn draw_path_stroke(&mut self, graphicspath: GraphicsPath, color: Color)
[src]
Draw a path (GraphicsPath)
fn char(&mut self, x: i32, y: i32, c: char, color: Color)
[src]
Draw a character, using the loaded font
fn set(&mut self, color: Color)
[src]
Set entire window to a color
fn clear(&mut self)
[src]
Sets the whole window to black
fn rect(&mut self, x: i32, y: i32, w: u32, h: u32, color: Color)
[src]
fn box_blur(&mut self, x: i32, y: i32, w: u32, h: u32, r: i32)
[src]
fn box_shadow(
&mut self,
x: i32,
y: i32,
w: u32,
h: u32,
offset_x: i32,
offset_y: i32,
r: i32,
color: Color
)
[src]
&mut self,
x: i32,
y: i32,
w: u32,
h: u32,
offset_x: i32,
offset_y: i32,
r: i32,
color: Color
)
fn image(&mut self, start_x: i32, start_y: i32, w: u32, h: u32, data: &[Color])
[src]
Display an image
fn image_legacy(
&mut self,
start_x: i32,
start_y: i32,
w: u32,
h: u32,
data: &[Color]
)
[src]
&mut self,
start_x: i32,
start_y: i32,
w: u32,
h: u32,
data: &[Color]
)
fn image_over(&mut self, start: i32, image_data: &[Color])
[src]
Display an image overwriting a portion of window starting at given line : very quick!!
fn image_opaque(
&mut self,
start_x: i32,
start_y: i32,
w: u32,
h: u32,
image_data: &[Color]
)
[src]
&mut self,
start_x: i32,
start_y: i32,
w: u32,
h: u32,
image_data: &[Color]
)
Display an image using non transparent method
fn image_fast(
&mut self,
start_x: i32,
start_y: i32,
w: u32,
h: u32,
image_data: &[Color]
)
[src]
&mut self,
start_x: i32,
start_y: i32,
w: u32,
h: u32,
image_data: &[Color]
)
fn linear_gradient(
&mut self,
rect_x: i32,
rect_y: i32,
rect_width: u32,
rect_height: u32,
start_x: i32,
start_y: i32,
end_x: i32,
end_y: i32,
start_color: Color,
end_color: Color
)
[src]
&mut self,
rect_x: i32,
rect_y: i32,
rect_width: u32,
rect_height: u32,
start_x: i32,
start_y: i32,
end_x: i32,
end_y: i32,
start_color: Color,
end_color: Color
)
Draw a linear gradient in a rectangular region
fn rounded_rect(
&mut self,
x: i32,
y: i32,
w: u32,
h: u32,
radius: u32,
filled: bool,
color: Color
)
[src]
&mut self,
x: i32,
y: i32,
w: u32,
h: u32,
radius: u32,
filled: bool,
color: Color
)
Draw a rect with rounded corners
fn wu_line(&mut self, x0: i32, y0: i32, x1: i32, y1: i32, color: Color)
[src]
Draws antialiased line
fn wu_circle(&mut self, x0: i32, y0: i32, radius: i32, color: Color)
[src]
Draws antialiased circle
fn getpixel(&self, x: i32, y: i32) -> Color
[src]
Gets pixel color at x,y position
Auto Trait Implementations
Blanket Implementations
impl<T, U> Into for T where
U: From<T>,
[src]
U: From<T>,
impl<T> From for T
[src]
impl<T, U> TryFrom for T where
U: Into<T>,
[src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
[src]
impl<T> Borrow for T where
T: ?Sized,
[src]
T: ?Sized,
impl<T> Any for T where
T: 'static + ?Sized,
[src]
T: 'static + ?Sized,
impl<T> BorrowMut for T where
T: ?Sized,
[src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
[src]
impl<T, U> TryInto for T where
U: TryFrom<T>,
[src]
U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
[src]
impl<T> SetParameter for T
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
T: Parameter<Self>,
Sets value
as a parameter of self
.