1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
use super::control_node::ControlNode;
use arci::gamepad::{Axis, Button, GamepadEvent};
use arci::{JointTrajectoryClient, Speaker};
use async_trait::async_trait;
use serde::{Deserialize, Serialize};
use std::time::Duration;

const AXIS_GAIN: f64 = 2.0;
const JOINT_POSITION_TURBO_GAIN: f64 = 2.0;

pub struct JoyJointTeleopNode<J, S>
where
    J: JointTrajectoryClient,
    S: Speaker,
{
    joint_trajectory_client: J,
    speaker: S,
    mode: String,
    submode: String,
    joint_step: f64,
    velocity: f64,
    dof: usize,
    step_duration: Duration,
    joint_index: usize,
    is_turbo: bool,
    is_sending: bool,
}

impl<J, S> JoyJointTeleopNode<J, S>
where
    J: JointTrajectoryClient,
    S: Speaker,
{
    pub fn new(
        mode: String,
        joint_trajectory_client: J,
        joint_step: f64,
        step_duration: Duration,
        speaker: S,
    ) -> Self {
        let dof = joint_trajectory_client.joint_names().len();
        Self {
            joint_trajectory_client,
            speaker,
            mode,
            dof,
            submode: "0".to_string(),
            joint_step,
            velocity: 0.0,
            step_duration,
            joint_index: 0,
            is_turbo: false,
            is_sending: false,
        }
    }
    pub fn new_from_config(
        config: JoyJointTeleopNodeConfig,
        joint_trajectory_client: J,
        speaker: S,
    ) -> Self {
        Self::new(
            config.mode,
            joint_trajectory_client,
            config.joint_step,
            Duration::from_secs_f64(config.step_duration_secs),
            speaker,
        )
    }
}

#[async_trait]
impl<N, S> ControlNode for JoyJointTeleopNode<N, S>
where
    N: JointTrajectoryClient,
    S: Speaker,
{
    fn set_event(&mut self, event: GamepadEvent) {
        match event {
            GamepadEvent::ButtonPressed(Button::East) => {
                self.joint_index = (self.joint_index + 1) % self.dof;
                self.submode = format!("{}", self.joint_index);
                self.speaker
                    .speak(&format!("{}{}", self.mode, self.submode()));
            }
            GamepadEvent::ButtonPressed(Button::LeftTrigger2) => {
                self.is_turbo = true;
            }
            GamepadEvent::ButtonReleased(Button::LeftTrigger2) => {
                self.is_turbo = false;
            }
            GamepadEvent::ButtonPressed(Button::RightTrigger2) => {
                self.is_sending = true;
            }
            GamepadEvent::ButtonReleased(Button::RightTrigger2) => {
                self.is_sending = false;
                self.velocity = 0.0;
            }
            GamepadEvent::ButtonPressed(Button::West) => {
                self.velocity = self.joint_step;
            }
            GamepadEvent::ButtonReleased(Button::West) => {
                self.velocity = 0.0;
            }
            GamepadEvent::ButtonPressed(Button::South) => {
                self.velocity = -self.joint_step;
            }
            GamepadEvent::ButtonReleased(Button::South) => {
                self.velocity = 0.0;
            }
            GamepadEvent::AxisChanged(Axis::RightStickY, v) => {
                self.velocity = self.joint_step * v * AXIS_GAIN;
            }
            _ => {}
        }
    }
    async fn proc(&self) {
        if self.is_sending {
            let mut pos = self
                .joint_trajectory_client
                .current_joint_positions()
                .unwrap();
            pos[self.joint_index] += self.velocity
                * if self.is_turbo {
                    JOINT_POSITION_TURBO_GAIN
                } else {
                    1.0
                };
            self.joint_trajectory_client
                .send_joint_positions(pos, self.step_duration)
                .await
                .unwrap();
        }
    }
    fn mode(&self) -> &str {
        &self.mode
    }
    fn submode(&self) -> &str {
        &self.submode
    }
}

#[derive(Debug, Serialize, Deserialize, Clone)]
pub struct JoyJointTeleopNodeConfig {
    pub mode: String,
    pub joint_step: f64,
    pub step_duration_secs: f64,
}