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/// RAII sleep pub struct ScopedSleep { target_time: std::time::Instant, } impl ScopedSleep { /// Create sleep /// /// # Example /// ``` /// let now = std::time::Instant::now(); /// { /// let _s = openrr_sleep::ScopedSleep::new(std::time::Duration::from_millis(100)); /// // not sleep yet /// assert!(now.elapsed() < std::time::Duration::from_millis(20)); /// } /// // sleeped /// assert!(now.elapsed() > std::time::Duration::from_millis(20)); /// ``` pub fn new(sleep_duration: std::time::Duration) -> Self { ScopedSleep { target_time: std::time::Instant::now() + sleep_duration, } } /// Create sleep from float secs value /// /// # Example /// ``` /// let now = std::time::Instant::now(); /// { /// let _s = openrr_sleep::ScopedSleep::from_secs(0.1); /// // not sleep yet /// assert!(now.elapsed() < std::time::Duration::from_millis(10)); /// } /// // sleeped /// assert!(now.elapsed() > std::time::Duration::from_millis(10)); /// ``` pub fn from_secs(sleep_duration_sec: f64) -> Self { Self::new(std::time::Duration::from_secs_f64(sleep_duration_sec)) } } impl Drop for ScopedSleep { fn drop(&mut self) { let now = std::time::Instant::now(); if now < self.target_time { std::thread::sleep(self.target_time - now); } } }