Detail_BlocksCompensatorTrait

Trait Detail_BlocksCompensatorTrait 

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pub trait Detail_BlocksCompensatorTrait: Detail_BlocksCompensatorTraitConst + Detail_ExposureCompensatorTrait {
    // Required method
    fn as_raw_mut_Detail_BlocksCompensator(&mut self) -> *mut c_void;

    // Provided methods
    fn apply(
        &mut self,
        index: i32,
        corner: Point,
        image: &mut impl ToInputOutputArray,
        mask: &impl ToInputArray,
    ) -> Result<()> { ... }
    fn get_mat_gains(&mut self, umv: &mut Vector<Mat>) -> Result<()> { ... }
    fn set_mat_gains(&mut self, umv: &mut Vector<Mat>) -> Result<()> { ... }
    fn set_nr_feeds(&mut self, nr_feeds: i32) -> Result<()> { ... }
    fn get_nr_feeds(&mut self) -> Result<i32> { ... }
    fn set_similarity_threshold(
        &mut self,
        similarity_threshold: f64,
    ) -> Result<()> { ... }
    fn set_block_size(&mut self, width: i32, height: i32) -> Result<()> { ... }
    fn set_block_size_1(&mut self, size: Size) -> Result<()> { ... }
    fn set_nr_gains_filtering_iterations(
        &mut self,
        nr_iterations: i32,
    ) -> Result<()> { ... }
}
Expand description

Required Methods§

Provided Methods§

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fn apply( &mut self, index: i32, corner: Point, image: &mut impl ToInputOutputArray, mask: &impl ToInputArray, ) -> Result<()>

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fn get_mat_gains(&mut self, umv: &mut Vector<Mat>) -> Result<()>

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fn set_mat_gains(&mut self, umv: &mut Vector<Mat>) -> Result<()>

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fn set_nr_feeds(&mut self, nr_feeds: i32) -> Result<()>

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fn get_nr_feeds(&mut self) -> Result<i32>

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fn set_similarity_threshold(&mut self, similarity_threshold: f64) -> Result<()>

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fn set_block_size(&mut self, width: i32, height: i32) -> Result<()>

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fn set_block_size_1(&mut self, size: Size) -> Result<()>

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fn set_nr_gains_filtering_iterations( &mut self, nr_iterations: i32, ) -> Result<()>

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§