pub trait Detail_NoExposureCompensatorTrait: Detail_ExposureCompensatorTrait + Detail_NoExposureCompensatorTraitConst {
// Required method
fn as_raw_mut_Detail_NoExposureCompensator(&mut self) -> *mut c_void;
// Provided methods
fn feed(
&mut self,
unnamed: &Vector<Point>,
unnamed_1: &Vector<UMat>,
unnamed_2: &Vector<Tuple<(UMat, u8)>>,
) -> Result<()> { ... }
fn apply(
&mut self,
unnamed: i32,
unnamed_1: Point,
unnamed_2: &mut impl ToInputOutputArray,
unnamed_3: &impl ToInputArray,
) -> Result<()> { ... }
fn get_mat_gains(&mut self, umv: &mut Vector<Mat>) -> Result<()> { ... }
fn set_mat_gains(&mut self, umv: &mut Vector<Mat>) -> Result<()> { ... }
}Expand description
Mutable methods for crate::stitching::Detail_NoExposureCompensator
Required Methods§
fn as_raw_mut_Detail_NoExposureCompensator(&mut self) -> *mut c_void
Provided Methods§
fn feed( &mut self, unnamed: &Vector<Point>, unnamed_1: &Vector<UMat>, unnamed_2: &Vector<Tuple<(UMat, u8)>>, ) -> Result<()>
fn apply( &mut self, unnamed: i32, unnamed_1: Point, unnamed_2: &mut impl ToInputOutputArray, unnamed_3: &impl ToInputArray, ) -> Result<()>
fn get_mat_gains(&mut self, umv: &mut Vector<Mat>) -> Result<()>
fn set_mat_gains(&mut self, umv: &mut Vector<Mat>) -> Result<()>
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.