pub trait Detail_ExposureCompensatorTrait: Detail_ExposureCompensatorTraitConst {
    // Required method
    fn as_raw_mut_Detail_ExposureCompensator(&mut self) -> *mut c_void;

    // Provided methods
    fn feed(
        &mut self,
        corners: &Vector<Point>,
        images: &Vector<UMat>,
        masks: &Vector<UMat>
    ) -> Result<()> { ... }
    fn feed_1(
        &mut self,
        corners: &Vector<Point>,
        images: &Vector<UMat>,
        masks: &Vector<Tuple<(UMat, u8)>>
    ) -> Result<()> { ... }
    fn apply(
        &mut self,
        index: i32,
        corner: Point,
        image: &mut impl ToInputOutputArray,
        mask: &impl ToInputArray
    ) -> Result<()> { ... }
    fn get_mat_gains(&mut self, unnamed: &mut Vector<Mat>) -> Result<()> { ... }
    fn set_mat_gains(&mut self, unnamed: &mut Vector<Mat>) -> Result<()> { ... }
    fn set_update_gain(&mut self, b: bool) -> Result<()> { ... }
    fn get_update_gain(&mut self) -> Result<bool> { ... }
}
Expand description

Required Methods§

Provided Methods§

source

fn feed( &mut self, corners: &Vector<Point>, images: &Vector<UMat>, masks: &Vector<UMat> ) -> Result<()>

Parameters
  • corners: Source image top-left corners
  • images: Source images
  • masks: Image masks to update (second value in pair specifies the value which should be used to detect where image is)
source

fn feed_1( &mut self, corners: &Vector<Point>, images: &Vector<UMat>, masks: &Vector<Tuple<(UMat, u8)>> ) -> Result<()>

Parameters
  • corners: Source image top-left corners
  • images: Source images
  • masks: Image masks to update (second value in pair specifies the value which should be used to detect where image is)
Overloaded parameters
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fn apply( &mut self, index: i32, corner: Point, image: &mut impl ToInputOutputArray, mask: &impl ToInputArray ) -> Result<()>

Compensate exposure in the specified image.

Parameters
  • index: Image index
  • corner: Image top-left corner
  • image: Image to process
  • mask: Image mask
source

fn get_mat_gains(&mut self, unnamed: &mut Vector<Mat>) -> Result<()>

source

fn set_mat_gains(&mut self, unnamed: &mut Vector<Mat>) -> Result<()>

source

fn set_update_gain(&mut self, b: bool) -> Result<()>

source

fn get_update_gain(&mut self) -> Result<bool>

Object Safety§

This trait is not object safe.

Implementors§