Type Definition opencv::types::PtrOfDISOpticalFlow [−][src]
pub type PtrOfDISOpticalFlow = Ptr<dyn DISOpticalFlow>;Implementations
Trait Implementations
Stores algorithm parameters in a file storage
simplified API for language bindings Stores algorithm parameters in a file storage Read more
Returns true if the Algorithm is empty (e.g. in the very beginning or after unsuccessful read
Saves the algorithm to a file. In order to make this method work, the derived class must implement Algorithm::write(FileStorage& fs). Read more
Returns the algorithm string identifier. This string is used as top level xml/yml node tag when the object is saved to a file or string. Read more
Finest level of the Gaussian pyramid on which the flow is computed (zero level corresponds to the original image resolution). The final flow is obtained by bilinear upscaling. Read more
Size of an image patch for matching (in pixels). Normally, default 8x8 patches work well enough in most cases. Read more
Stride between neighbor patches. Must be less than patch size. Lower values correspond to higher flow quality. Read more
Maximum number of gradient descent iterations in the patch inverse search stage. Higher values may improve quality in some cases. Read more
Maximum number of gradient descent iterations in the patch inverse search stage. Higher values may improve quality in some cases. Read more
Weight of the smoothness term Read more
Weight of the color constancy term Read more
Weight of the gradient constancy term Read more
Whether to use mean-normalization of patches when computing patch distance. It is turned on by default as it typically provides a noticeable quality boost because of increased robustness to illumination variations. Turn it off if you are certain that your sequence doesn’t contain any changes in illumination. Read more
Whether to use spatial propagation of good optical flow vectors. This option is turned on by default, as it tends to work better on average and can sometimes help recover from major errors introduced by the coarse-to-fine scheme employed by the DIS optical flow algorithm. Turning this option off can make the output flow field a bit smoother, however. Read more
Finest level of the Gaussian pyramid on which the flow is computed (zero level corresponds to the original image resolution). The final flow is obtained by bilinear upscaling. Read more
Size of an image patch for matching (in pixels). Normally, default 8x8 patches work well enough in most cases. Read more
Stride between neighbor patches. Must be less than patch size. Lower values correspond to higher flow quality. Read more
Maximum number of gradient descent iterations in the patch inverse search stage. Higher values may improve quality in some cases. Read more
Number of fixed point iterations of variational refinement per scale. Set to zero to disable variational refinement completely. Higher values will typically result in more smooth and high-quality flow. Read more
Weight of the smoothness term Read more
Weight of the color constancy term Read more
Weight of the gradient constancy term Read more
Whether to use mean-normalization of patches when computing patch distance. It is turned on by default as it typically provides a noticeable quality boost because of increased robustness to illumination variations. Turn it off if you are certain that your sequence doesn’t contain any changes in illumination. Read more
Whether to use spatial propagation of good optical flow vectors. This option is turned on by default, as it tends to work better on average and can sometimes help recover from major errors introduced by the coarse-to-fine scheme employed by the DIS optical flow algorithm. Turning this option off can make the output flow field a bit smoother, however. Read more
fn calc(
&mut self,
i0: &dyn ToInputArray,
i1: &dyn ToInputArray,
flow: &mut dyn ToInputOutputArray
) -> Result<()>
fn calc(
&mut self,
i0: &dyn ToInputArray,
i1: &dyn ToInputArray,
flow: &mut dyn ToInputOutputArray
) -> Result<()>
Calculates an optical flow. Read more
Releases all inner buffers.