[][src]Trait opencv::videostab::InpainterBase

pub trait InpainterBase {
    fn as_raw_InpainterBase(&self) -> *mut c_void;

    fn set_radius(&mut self, val: i32) -> Result<()> { ... }
fn radius(&self) -> Result<i32> { ... }
fn inpaint(
        &mut self,
        idx: i32,
        frame: &mut Mat,
        mask: &mut Mat
    ) -> Result<()> { ... }
fn set_frames(&mut self, val: &VectorOfMat) -> Result<()> { ... }
fn frames(&self) -> Result<VectorOfMat> { ... }
fn set_motions(&mut self, val: &VectorOfMat) -> Result<()> { ... }
fn motions(&self) -> Result<VectorOfMat> { ... }
fn set_stabilized_frames(&mut self, val: &VectorOfMat) -> Result<()> { ... }
fn stabilized_frames(&self) -> Result<VectorOfMat> { ... }
fn set_stabilization_motions(&mut self, val: &VectorOfMat) -> Result<()> { ... }
fn stabilization_motions(&self) -> Result<VectorOfMat> { ... } }

Required methods

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Provided methods

fn set_radius(&mut self, val: i32) -> Result<()>

fn radius(&self) -> Result<i32>

fn inpaint(&mut self, idx: i32, frame: &mut Mat, mask: &mut Mat) -> Result<()>

fn set_frames(&mut self, val: &VectorOfMat) -> Result<()>

fn frames(&self) -> Result<VectorOfMat>

fn set_motions(&mut self, val: &VectorOfMat) -> Result<()>

fn motions(&self) -> Result<VectorOfMat>

fn set_stabilized_frames(&mut self, val: &VectorOfMat) -> Result<()>

fn stabilized_frames(&self) -> Result<VectorOfMat>

fn set_stabilization_motions(&mut self, val: &VectorOfMat) -> Result<()>

fn stabilization_motions(&self) -> Result<VectorOfMat>

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Implementors

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