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use std::mem;
use std::marker::PhantomData;
use ffi::*;
use ::{Error, Vector, Position, Direction, Velocity, Buffer};
use super::{State, Offset, Stream};
#[derive(PartialEq, Eq)]
pub struct Source<'a> {
id: ALuint,
_marker: PhantomData<&'a ()>,
}
impl<'a> Source<'a> {
#[doc(hidden)]
pub unsafe fn new() -> Result<Self, Error> {
let mut id = 0;
al_try!(alGenSources(1, &mut id));
Ok(Source { id: id, _marker: PhantomData })
}
#[doc(hidden)]
pub unsafe fn id(&self) -> ALuint {
self.id
}
}
impl<'a> Source<'a> {
pub fn stream(self) -> Stream<'a> {
unsafe {
Stream::new(self)
}
}
pub fn state(&self) -> State {
unsafe {
let mut state = 0;
alGetSourcei(self.id, AL_SOURCE_STATE, &mut state);
State::from(state)
}
}
pub fn play(&mut self) {
unsafe {
alSourcePlay(self.id);
}
}
pub fn pause(&mut self) {
unsafe {
alSourcePause(self.id);
}
}
pub fn stop(&mut self) {
unsafe {
alSourceStop(self.id);
}
}
pub fn rewind(&mut self) {
unsafe {
alSourceRewind(self.id);
}
}
pub fn cone_inner_angle(&self) -> f32 {
unsafe {
let mut value = 0.0;
alGetSourcef(self.id, AL_CONE_INNER_ANGLE, &mut value);
value as f32
}
}
pub fn set_cone_inner_angle(&mut self, value: f32) {
unsafe {
alSourcef(self.id, AL_CONE_INNER_ANGLE, value as ALfloat);
}
}
pub fn cone_outer_angle(&self) -> f32 {
unsafe {
let mut value = 0.0;
alGetSourcef(self.id, AL_CONE_OUTER_ANGLE, &mut value);
value as f32
}
}
pub fn set_cone_outer_angle(&mut self, value: f32) {
unsafe {
alSourcef(self.id, AL_CONE_OUTER_ANGLE, value as ALfloat);
}
}
pub fn pitch(&self) -> f32 {
unsafe {
let mut value = 0.0;
alGetSourcef(self.id, AL_PITCH, &mut value);
value as f32
}
}
pub fn set_pitch(&mut self, value: f32) {
unsafe {
alSourcef(self.id, AL_PITCH, value as ALfloat);
}
}
pub fn position(&self) -> Position {
unsafe {
let mut value = Position(Vector { x: 0.0, y: 0.0, z: 0.0 });
alGetSourcefv(self.id, AL_POSITION, mem::transmute(&mut value));
value
}
}
pub fn set_position(&self, value: &Position) {
unsafe {
alSourcefv(self.id, AL_POSITION, mem::transmute(value));
}
}
pub fn direction(&self) -> Direction {
unsafe {
let mut value = Direction(Vector { x: 0.0, y: 0.0, z: 0.0 });
alGetSourcefv(self.id, AL_DIRECTION, mem::transmute(&mut value));
value
}
}
pub fn set_direction(&self, value: &Direction) {
unsafe {
alSourcefv(self.id, AL_DIRECTION, mem::transmute(value));
}
}
pub fn velocity(&self) -> Velocity {
unsafe {
let mut value = Velocity(Vector { x: 0.0, y: 0.0, z: 0.0 });
alGetSourcefv(self.id, AL_VELOCITY, mem::transmute(&mut value));
value
}
}
pub fn set_velocity(&self, value: &Velocity) {
unsafe {
alSourcefv(self.id, AL_VELOCITY, mem::transmute(value));
}
}
pub fn is_relative(&self) -> bool {
unsafe {
let mut value = 0;
alGetSourcei(self.id, AL_SOURCE_RELATIVE, &mut value);
value != AL_FALSE as ALint
}
}
pub fn enable_relative(&mut self) {
unsafe {
alSourcei(self.id, AL_SOURCE_RELATIVE, AL_TRUE as ALint);
}
}
pub fn disable_relative(&mut self) {
unsafe {
alSourcei(self.id, AL_SOURCE_RELATIVE, AL_FALSE as ALint);
}
}
pub fn is_looping(&self) -> bool {
unsafe {
let mut value = 0;
alGetSourcei(self.id, AL_LOOPING, &mut value);
value != AL_FALSE as ALint
}
}
pub fn enable_looping(&mut self) {
unsafe {
alSourcei(self.id, AL_LOOPING, AL_TRUE as ALint);
}
}
pub fn disable_looping(&mut self) {
unsafe {
alSourcei(self.id, AL_LOOPING, AL_FALSE as ALint);
}
}
pub fn gain(&self) -> f32 {
unsafe {
let mut value = 0.0;
alGetSourcef(self.id, AL_GAIN, &mut value);
value as f32
}
}
pub fn set_gain(&mut self, value: f32) {
unsafe {
alSourcef(self.id, AL_GAIN, value as ALfloat);
}
}
pub fn min_gain(&self) -> f32 {
unsafe {
let mut value = 0.0;
alGetSourcef(self.id, AL_MIN_GAIN, &mut value);
value as f32
}
}
pub fn set_min_gain(&mut self, value: f32) {
unsafe {
alSourcef(self.id, AL_MIN_GAIN, value as ALfloat);
}
}
pub fn max_gain(&self) -> f32 {
unsafe {
let mut value = 0.0;
alGetSourcef(self.id, AL_MAX_GAIN, &mut value);
value as f32
}
}
pub fn set_max_gain(&mut self, value: f32) {
unsafe {
alSourcef(self.id, AL_MAX_GAIN, value as ALfloat);
}
}
pub fn offset(&self, offset: Offset) -> Offset {
unsafe {
let kind = match offset {
Offset::Seconds(..) =>
AL_SEC_OFFSET,
Offset::Samples(..) =>
AL_SAMPLE_OFFSET,
Offset::Bytes(..) =>
AL_BYTE_OFFSET
};
let mut value = 0.0;
alGetSourcef(self.id, kind, &mut value);
match offset {
Offset::Seconds(..) =>
Offset::Seconds(value as f32),
Offset::Samples(..) =>
Offset::Samples(value as f32),
Offset::Bytes(..) =>
Offset::Bytes(value as f32)
}
}
}
pub fn set_offset(&mut self, value: Offset) {
unsafe {
match value {
Offset::Seconds(value) =>
alSourcef(self.id, AL_SEC_OFFSET, value),
Offset::Samples(value) =>
alSourcef(self.id, AL_SAMPLE_OFFSET, value),
Offset::Bytes(value) =>
alSourcef(self.id, AL_BYTE_OFFSET, value)
}
}
}
pub fn queued(&self) -> usize {
unsafe {
let mut value = 0;
alGetSourcei(self.id, AL_BUFFERS_QUEUED, &mut value);
value as usize
}
}
pub fn processed(&self) -> usize {
unsafe {
let mut value = 0;
alGetSourcei(self.id, AL_BUFFERS_PROCESSED, &mut value);
value as usize
}
}
pub fn push<'b: 'a>(&'b mut self, buffer: &'b Buffer<'b>) -> Result<(), Error> {
unsafe {
al_try!(alSourceQueueBuffers(self.id, 1, &buffer.id()));
Ok(())
}
}
}
impl<'a> ::std::fmt::Debug for Source<'a> {
fn fmt(&self, f: &mut ::std::fmt::Formatter) -> Result<(), ::std::fmt::Error> {
try!(f.write_str("openal::Source("));
try!(f.write_str(&format!("{}", unsafe { self.id() })));
f.write_str(")")
}
}
impl<'a> Drop for Source<'a> {
fn drop(&mut self) {
if self.state() != State::Playing && self.state() != State::Paused {
self.stop();
}
unsafe {
alDeleteSources(1, &self.id);
al_panic!();
}
}
}