Struct opcua_server::prelude::service_types::RegisteredServer
source · [−]pub struct RegisteredServer {
pub server_uri: UAString,
pub product_uri: UAString,
pub server_names: Option<Vec<LocalizedText, Global>>,
pub server_type: ApplicationType,
pub gateway_server_uri: UAString,
pub discovery_urls: Option<Vec<UAString, Global>>,
pub semaphore_file_path: UAString,
pub is_online: bool,
}
Fields
server_uri: UAString
product_uri: UAString
server_names: Option<Vec<LocalizedText, Global>>
server_type: ApplicationType
gateway_server_uri: UAString
discovery_urls: Option<Vec<UAString, Global>>
semaphore_file_path: UAString
is_online: bool
Trait Implementations
sourceimpl BinaryEncoder<RegisteredServer> for RegisteredServer
impl BinaryEncoder<RegisteredServer> for RegisteredServer
sourcefn byte_len(&self) -> usize
fn byte_len(&self) -> usize
Returns the exact byte length of the structure as it would be if encode
were called.
This may be called prior to writing to ensure the correct amount of space is available. Read more
sourcefn encode<S>(&self, stream: &mut S) -> Result<usize, StatusCode> where
S: Write,
fn encode<S>(&self, stream: &mut S) -> Result<usize, StatusCode> where
S: Write,
Encodes the instance to the write stream.
sourcefn decode<S>(
stream: &mut S,
decoding_options: &DecodingOptions
) -> Result<RegisteredServer, StatusCode> where
S: Read,
fn decode<S>(
stream: &mut S,
decoding_options: &DecodingOptions
) -> Result<RegisteredServer, StatusCode> where
S: Read,
Decodes an instance from the read stream. The decoding options contains restrictions set by
the server / client on the length of strings, arrays etc. If these limits are exceeded the
implementation should return with a BadDecodingError
as soon as possible. Read more
fn encode_to_vec(&self) -> Vec<u8, Global>ⓘNotable traits for Vec<u8, A>impl<A> Write for Vec<u8, A> where
A: Allocator,
A: Allocator,
sourceimpl Clone for RegisteredServer
impl Clone for RegisteredServer
sourcefn clone(&self) -> RegisteredServer
fn clone(&self) -> RegisteredServer
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl Debug for RegisteredServer
impl Debug for RegisteredServer
sourceimpl MessageInfo for RegisteredServer
impl MessageInfo for RegisteredServer
sourceimpl PartialEq<RegisteredServer> for RegisteredServer
impl PartialEq<RegisteredServer> for RegisteredServer
sourcefn eq(&self, other: &RegisteredServer) -> bool
fn eq(&self, other: &RegisteredServer) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
sourcefn ne(&self, other: &RegisteredServer) -> bool
fn ne(&self, other: &RegisteredServer) -> bool
This method tests for !=
.
impl StructuralPartialEq for RegisteredServer
Auto Trait Implementations
impl RefUnwindSafe for RegisteredServer
impl Send for RegisteredServer
impl Sync for RegisteredServer
impl Unpin for RegisteredServer
impl UnwindSafe for RegisteredServer
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more