Struct opcua_server::prelude::service_types::NodeReference
source · [−]pub struct NodeReference {
pub node_id: NodeId,
pub reference_type_id: NodeId,
pub is_forward: bool,
pub referenced_node_ids: Option<Vec<NodeId, Global>>,
}
Fields
node_id: NodeId
reference_type_id: NodeId
is_forward: bool
referenced_node_ids: Option<Vec<NodeId, Global>>
Trait Implementations
sourceimpl BinaryEncoder<NodeReference> for NodeReference
impl BinaryEncoder<NodeReference> for NodeReference
sourcefn byte_len(&self) -> usize
fn byte_len(&self) -> usize
Returns the exact byte length of the structure as it would be if encode
were called.
This may be called prior to writing to ensure the correct amount of space is available. Read more
sourcefn encode<S>(&self, stream: &mut S) -> Result<usize, StatusCode> where
S: Write,
fn encode<S>(&self, stream: &mut S) -> Result<usize, StatusCode> where
S: Write,
Encodes the instance to the write stream.
sourcefn decode<S>(
stream: &mut S,
decoding_options: &DecodingOptions
) -> Result<NodeReference, StatusCode> where
S: Read,
fn decode<S>(
stream: &mut S,
decoding_options: &DecodingOptions
) -> Result<NodeReference, StatusCode> where
S: Read,
Decodes an instance from the read stream. The decoding options contains restrictions set by
the server / client on the length of strings, arrays etc. If these limits are exceeded the
implementation should return with a BadDecodingError
as soon as possible. Read more
fn encode_to_vec(&self) -> Vec<u8, Global>ⓘNotable traits for Vec<u8, A>impl<A> Write for Vec<u8, A> where
A: Allocator,
A: Allocator,
sourceimpl Clone for NodeReference
impl Clone for NodeReference
sourcefn clone(&self) -> NodeReference
fn clone(&self) -> NodeReference
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl Debug for NodeReference
impl Debug for NodeReference
sourceimpl MessageInfo for NodeReference
impl MessageInfo for NodeReference
sourceimpl PartialEq<NodeReference> for NodeReference
impl PartialEq<NodeReference> for NodeReference
sourcefn eq(&self, other: &NodeReference) -> bool
fn eq(&self, other: &NodeReference) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
sourcefn ne(&self, other: &NodeReference) -> bool
fn ne(&self, other: &NodeReference) -> bool
This method tests for !=
.
impl StructuralPartialEq for NodeReference
Auto Trait Implementations
impl RefUnwindSafe for NodeReference
impl Send for NodeReference
impl Sync for NodeReference
impl Unpin for NodeReference
impl UnwindSafe for NodeReference
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more