Struct opcua_core::prelude::service_types::StructureDefinition
source · [−]pub struct StructureDefinition {
pub default_encoding_id: NodeId,
pub base_data_type: NodeId,
pub structure_type: StructureType,
pub fields: Option<Vec<StructureField, Global>>,
}
Fields
default_encoding_id: NodeId
base_data_type: NodeId
structure_type: StructureType
fields: Option<Vec<StructureField, Global>>
Trait Implementations
sourceimpl BinaryEncoder<StructureDefinition> for StructureDefinition
impl BinaryEncoder<StructureDefinition> for StructureDefinition
sourcefn byte_len(&self) -> usize
fn byte_len(&self) -> usize
Returns the exact byte length of the structure as it would be if encode
were called.
This may be called prior to writing to ensure the correct amount of space is available. Read more
sourcefn encode<S>(&self, stream: &mut S) -> Result<usize, StatusCode> where
S: Write,
fn encode<S>(&self, stream: &mut S) -> Result<usize, StatusCode> where
S: Write,
Encodes the instance to the write stream.
sourcefn decode<S>(
stream: &mut S,
decoding_options: &DecodingOptions
) -> Result<StructureDefinition, StatusCode> where
S: Read,
fn decode<S>(
stream: &mut S,
decoding_options: &DecodingOptions
) -> Result<StructureDefinition, StatusCode> where
S: Read,
Decodes an instance from the read stream. The decoding options contains restrictions set by
the server / client on the length of strings, arrays etc. If these limits are exceeded the
implementation should return with a BadDecodingError
as soon as possible. Read more
fn encode_to_vec(&self) -> Vec<u8, Global>ⓘNotable traits for Vec<u8, A>impl<A> Write for Vec<u8, A> where
A: Allocator,
A: Allocator,
sourceimpl Clone for StructureDefinition
impl Clone for StructureDefinition
sourcefn clone(&self) -> StructureDefinition
fn clone(&self) -> StructureDefinition
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl Debug for StructureDefinition
impl Debug for StructureDefinition
sourceimpl PartialEq<StructureDefinition> for StructureDefinition
impl PartialEq<StructureDefinition> for StructureDefinition
sourcefn eq(&self, other: &StructureDefinition) -> bool
fn eq(&self, other: &StructureDefinition) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
sourcefn ne(&self, other: &StructureDefinition) -> bool
fn ne(&self, other: &StructureDefinition) -> bool
This method tests for !=
.
impl StructuralPartialEq for StructureDefinition
Auto Trait Implementations
impl RefUnwindSafe for StructureDefinition
impl Send for StructureDefinition
impl Sync for StructureDefinition
impl Unpin for StructureDefinition
impl UnwindSafe for StructureDefinition
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more