Struct opcua_client::prelude::DataSetMetaDataType
source · [−]pub struct DataSetMetaDataType {
pub namespaces: Option<Vec<UAString, Global>>,
pub structure_data_types: Option<Vec<StructureDescription, Global>>,
pub enum_data_types: Option<Vec<EnumDescription, Global>>,
pub simple_data_types: Option<Vec<SimpleTypeDescription, Global>>,
pub name: UAString,
pub description: LocalizedText,
pub fields: Option<Vec<FieldMetaData, Global>>,
pub data_set_class_id: Guid,
pub configuration_version: ConfigurationVersionDataType,
}
Fields
namespaces: Option<Vec<UAString, Global>>
structure_data_types: Option<Vec<StructureDescription, Global>>
enum_data_types: Option<Vec<EnumDescription, Global>>
simple_data_types: Option<Vec<SimpleTypeDescription, Global>>
name: UAString
description: LocalizedText
fields: Option<Vec<FieldMetaData, Global>>
data_set_class_id: Guid
configuration_version: ConfigurationVersionDataType
Trait Implementations
sourceimpl BinaryEncoder<DataSetMetaDataType> for DataSetMetaDataType
impl BinaryEncoder<DataSetMetaDataType> for DataSetMetaDataType
sourcefn byte_len(&self) -> usize
fn byte_len(&self) -> usize
Returns the exact byte length of the structure as it would be if encode
were called.
This may be called prior to writing to ensure the correct amount of space is available. Read more
sourcefn encode<S>(&self, stream: &mut S) -> Result<usize, StatusCode> where
S: Write,
fn encode<S>(&self, stream: &mut S) -> Result<usize, StatusCode> where
S: Write,
Encodes the instance to the write stream.
sourcefn decode<S>(
stream: &mut S,
decoding_options: &DecodingOptions
) -> Result<DataSetMetaDataType, StatusCode> where
S: Read,
fn decode<S>(
stream: &mut S,
decoding_options: &DecodingOptions
) -> Result<DataSetMetaDataType, StatusCode> where
S: Read,
Decodes an instance from the read stream. The decoding options contains restrictions set by
the server / client on the length of strings, arrays etc. If these limits are exceeded the
implementation should return with a BadDecodingError
as soon as possible. Read more
fn encode_to_vec(&self) -> Vec<u8, Global>ⓘNotable traits for Vec<u8, A>impl<A> Write for Vec<u8, A> where
A: Allocator,
A: Allocator,
sourceimpl Clone for DataSetMetaDataType
impl Clone for DataSetMetaDataType
sourcefn clone(&self) -> DataSetMetaDataType
fn clone(&self) -> DataSetMetaDataType
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl Debug for DataSetMetaDataType
impl Debug for DataSetMetaDataType
sourceimpl PartialEq<DataSetMetaDataType> for DataSetMetaDataType
impl PartialEq<DataSetMetaDataType> for DataSetMetaDataType
sourcefn eq(&self, other: &DataSetMetaDataType) -> bool
fn eq(&self, other: &DataSetMetaDataType) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
sourcefn ne(&self, other: &DataSetMetaDataType) -> bool
fn ne(&self, other: &DataSetMetaDataType) -> bool
This method tests for !=
.
impl StructuralPartialEq for DataSetMetaDataType
Auto Trait Implementations
impl RefUnwindSafe for DataSetMetaDataType
impl Send for DataSetMetaDataType
impl Sync for DataSetMetaDataType
impl Unpin for DataSetMetaDataType
impl UnwindSafe for DataSetMetaDataType
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more