pub fn start_with_full_screen_and_vsync(
    name: &str,
    app: &mut dyn Application,
    screen_width: i32,
    screen_height: i32,
    pixel_width: i32,
    pixel_height: i32,
    full_screen: bool,
    vsync: bool
) -> Result<(), Error>
Expand description

Starts the main game loop with configurable full screen and vsync.