[−][src]Function olc_pixel_game_engine::fill_circle
pub fn fill_circle(x: i32, y: i32, radius: i32, p: Pixel)
Fills a circle located at (x, y) with radius.
pub fn fill_circle(x: i32, y: i32, radius: i32, p: Pixel)
Fills a circle located at (x, y) with radius.