Module ogre::parser_async [−][src]
Parallelized WAD parsing implementation using async_std
.
parse_wad
is the primary user-facing entrypoint, and will parse a complete Wad
.
For more granular async work, parse_textures
returns a [TryStream
] of (String, Texture)
tuples that can be used to chain further computations,
such as dumping to a file or conversion into some other format.
These functions operate by spawning one async_std::task
per texture, and thus require a way for each task to get its own thread-safe handle to the WAD data.
These handles are represented by the WadSource
trait, which is implemented for any type that can read and seek through a source of bytes via ReadExt
and SeekExt
.
The WadSourceStream
trait represents a stream that can generate an infinite amount of these handles given some source data,
concrete implementations of which are provided via SourceStreamSlice
, SourceStreamVec
, and SourceStreamFile
.
Modules
parse | Internal parsing functions. |
wad_source | Machinery for handling WAD data sources. |
Traits
TextureStream | [ |
Functions
parse_textures | Async parse a |
parse_wad | Async parse a |
Type Definitions
IoError |