[−][src]Crate offset_polygon
An implementation of the polygon offsetting algorithm using winding numbers
Usage:
use geo_types::{LineString, Coordinate}; use offset_polygon::offset_polygon; let input = LineString(vec![ Coordinate { x: 0.0, y: 0.0, }, Coordinate { x: 1.0, y: 0.0, }, Coordinate { x: 1.0, y: 1.0, }, Coordinate { x: 0.0, y: 0.0, }, ]); let result = offset_polygon(&input, -0.1, 10.0); // result: Ok([[ // Coordinate { x: 0.9, y: 0.1 }, // Coordinate { x: 0.9, y: 0.7585786437626904 }, // Coordinate { x: 0.24142135623730954, y: 0.1 }, // Coordinate { x: 0.9, y: 0.1 } // ]])
Note that polygons have to be closed (the last coordinate has to be the same as the first one), otherwise you will get some strange results.
Structs
CombinatorialExplosionError |
Functions
offset_polygon | The core function of this crate. Expands or shrinks the given polygon by the offset. It support |