[][src]Trait offscreen_gl_context::NativeGLContextMethods

pub trait NativeGLContextMethods: Sized {
    type Handle;
    fn get_proc_address(proc: &str) -> *const ();
fn current() -> Option<Self>;
fn current_handle() -> Option<Self::Handle>;
fn create_shared(
        with: Option<&Self::Handle>,
        api_type: &GlType,
        api_version: GLVersion
    ) -> Result<Self, &'static str>;
fn handle(&self) -> Self::Handle;
fn is_current(&self) -> bool;
fn make_current(&self) -> Result<(), &'static str>;
fn unbind(&self) -> Result<(), &'static str>; fn create_shared_with_dispatcher(
        with: Option<&Self::Handle>,
        api_type: &GlType,
        api_version: GLVersion,
        _dispatcher: Option<Box<dyn GLContextDispatcher>>
    ) -> Result<Self, &'static str> { ... }
fn create_headless(
        api_type: &GlType,
        api_version: GLVersion
    ) -> Result<Self, &'static str> { ... }
fn is_osmesa(&self) -> bool { ... } }

Associated Types

type Handle

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Required methods

fn get_proc_address(proc: &str) -> *const ()

fn current() -> Option<Self>

fn current_handle() -> Option<Self::Handle>

fn create_shared(
    with: Option<&Self::Handle>,
    api_type: &GlType,
    api_version: GLVersion
) -> Result<Self, &'static str>

fn handle(&self) -> Self::Handle

fn is_current(&self) -> bool

fn make_current(&self) -> Result<(), &'static str>

fn unbind(&self) -> Result<(), &'static str>

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Provided methods

fn create_shared_with_dispatcher(
    with: Option<&Self::Handle>,
    api_type: &GlType,
    api_version: GLVersion,
    _dispatcher: Option<Box<dyn GLContextDispatcher>>
) -> Result<Self, &'static str>

fn create_headless(
    api_type: &GlType,
    api_version: GLVersion
) -> Result<Self, &'static str>

fn is_osmesa(&self) -> bool

Just a somewhat dirty hack to special-case the handling of context unbinding on old OSMesa versions.

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Implementors

impl NativeGLContextMethods for NativeGLContext[src]

type Handle = NativeGLContextHandle

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