pub unsafe fn create_from_gl_texture_2d<C>(
    context: C,
    texture_target: cl_GLenum,
    miplevel: cl_GLint,
    texture: cl_GLuint,
    flags: MemFlags
) -> Result<Mem>where
    C: ClContextPtr,
Expand description

Return a texture2D pointer from a OpenGL texture2D object.