LocalWaker

Struct LocalWaker 

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pub struct LocalWaker { /* private fields */ }
🔬This is a nightly-only experimental API. (local_waker)
Expand description

A LocalWaker is analogous to a Waker, but it does not implement Send or Sync.

This handle encapsulates a RawWaker instance, which defines the executor-specific wakeup behavior.

Local wakers can be requested from a Context with the local_waker method.

The typical life of a LocalWaker is that it is constructed by an executor, wrapped in a Context using ContextBuilder, then passed to Future::poll(). Then, if the future chooses to return Poll::Pending, it must also store the waker somehow and call LocalWaker::wake() when the future should be polled again.

Implements Clone, but neither Send nor Sync; therefore, a local waker may not be moved to other threads. In general, when deciding to use wakers or local wakers, local wakers are preferable unless the waker needs to be sent across threads. This is because wakers can incur in additional cost related to memory synchronization.

Note that it is preferable to use local_waker.clone_from(&new_waker) instead of *local_waker = new_waker.clone(), as the former will avoid cloning the waker unnecessarily if the two wakers wake the same task.

§Examples

Usage of a local waker to implement a future analogous to std::thread::yield_now().

#![feature(local_waker)]
use std::future::{Future, poll_fn};
use std::task::Poll;

// a future that returns pending once.
fn yield_now() -> impl Future<Output=()> + Unpin {
    let mut yielded = false;
    poll_fn(move |cx| {
        if !yielded {
            yielded = true;
            cx.local_waker().wake_by_ref();
            return Poll::Pending;
        }
        return Poll::Ready(())
    })
}

yield_now().await;

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impl LocalWaker

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pub fn wake(self)

🔬This is a nightly-only experimental API. (local_waker)

Wakes up the task associated with this LocalWaker.

As long as the executor keeps running and the task is not finished, it is guaranteed that each invocation of wake() (or wake_by_ref()) will be followed by at least one poll() of the task to which this LocalWaker belongs. This makes it possible to temporarily yield to other tasks while running potentially unbounded processing loops.

Note that the above implies that multiple wake-ups may be coalesced into a single poll() invocation by the runtime.

Also note that yielding to competing tasks is not guaranteed: it is the executor’s choice which task to run and the executor may choose to run the current task again.

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pub fn wake_by_ref(&self)

🔬This is a nightly-only experimental API. (local_waker)

Wakes up the task associated with this LocalWaker without consuming the LocalWaker.

This is similar to wake(), but may be slightly less efficient in the case where an owned Waker is available. This method should be preferred to calling waker.clone().wake().

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pub fn will_wake(&self, other: &LocalWaker) -> bool

🔬This is a nightly-only experimental API. (local_waker)

Returns true if this LocalWaker and another LocalWaker would awake the same task.

This function works on a best-effort basis, and may return false even when the Wakers would awaken the same task. However, if this function returns true, it is guaranteed that the Wakers will awaken the same task.

This function is primarily used for optimization purposes — for example, this type’s clone_from implementation uses it to avoid cloning the waker when they would wake the same task anyway.

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pub const unsafe fn new( data: *const (), vtable: &'static RawWakerVTable, ) -> LocalWaker

🔬This is a nightly-only experimental API. (local_waker)

Creates a new LocalWaker from the provided data pointer and vtable.

The data pointer can be used to store arbitrary data as required by the executor. This could be e.g. a type-erased pointer to an Arc that is associated with the task. The value of this pointer will get passed to all functions that are part of the vtable as the first parameter.

The vtable customizes the behavior of a LocalWaker. For each operation on the LocalWaker, the associated function in the vtable will be called.

§Safety

The behavior of the returned Waker is undefined if the contract defined in RawWakerVTable’s documentation is not upheld.

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pub const unsafe fn from_raw(waker: RawWaker) -> LocalWaker

🔬This is a nightly-only experimental API. (local_waker)

Creates a new LocalWaker from RawWaker.

The behavior of the returned LocalWaker is undefined if the contract defined in RawWaker’s and RawWakerVTable’s documentation is not upheld. Therefore this method is unsafe.

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pub const fn noop() -> &'static LocalWaker

🔬This is a nightly-only experimental API. (local_waker)

Returns a reference to a LocalWaker that does nothing when used.

This is mostly useful for writing tests that need a Context to poll some futures, but are not expecting those futures to wake the waker or do not need to do anything specific if it happens.

More generally, using LocalWaker::noop() to poll a future means discarding the notification of when the future should be polled again, So it should only be used when such a notification will not be needed to make progress.

If an owned LocalWaker is needed, clone() this one.

§Examples
#![feature(local_waker)]
use std::future::Future;
use std::task::{ContextBuilder, LocalWaker, Waker, Poll};

let mut cx = ContextBuilder::from_waker(Waker::noop())
    .local_waker(LocalWaker::noop())
    .build();

let mut future = Box::pin(async { 10 });
assert_eq!(future.as_mut().poll(&mut cx), Poll::Ready(10));
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pub fn data(&self) -> *const ()

🔬This is a nightly-only experimental API. (local_waker)

Gets the data pointer used to create this LocalWaker.

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pub fn vtable(&self) -> &'static RawWakerVTable

🔬This is a nightly-only experimental API. (local_waker)

Gets the vtable pointer used to create this LocalWaker.

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pub const fn from_fn_ptr(f: fn()) -> LocalWaker

🔬This is a nightly-only experimental API. (waker_from_fn_ptr)

Constructs a LocalWaker from a function pointer.

Trait Implementations§

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impl AsRef<LocalWaker> for Waker

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fn as_ref(&self) -> &LocalWaker

Converts this type into a shared reference of the (usually inferred) input type.
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impl Clone for LocalWaker

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fn clone(&self) -> LocalWaker

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &LocalWaker)

Performs copy-assignment from source. Read more
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impl Debug for LocalWaker

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Drop for LocalWaker

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fn drop(&mut self)

Executes the destructor for this type. Read more
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impl<W> From<Rc<W>> for LocalWaker
where W: LocalWake + 'static,

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fn from(waker: Rc<W>) -> LocalWaker

Use a Wake-able type as a LocalWaker.

No heap allocations or atomic operations are used for this conversion.

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impl !Send for LocalWaker

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impl !Sync for LocalWaker

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impl Unpin for LocalWaker

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> FutureExt for T

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fn with_context(self, otel_cx: Context) -> WithContext<Self> ⓘ

Attaches the provided Context to this type, returning a WithContext wrapper. Read more
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fn with_current_context(self) -> WithContext<Self> ⓘ

Attaches the current Context to this type, returning a WithContext wrapper. Read more
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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self> ⓘ

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self> ⓘ

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
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fn vzip(self) -> V

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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> ⓘ
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more