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#![allow(unused_imports)] #![allow(dead_code)] #[macro_use] extern crate wasm_bindgen; #[macro_use] extern crate serde_derive; extern crate serde_json; extern crate oasis_game_core; use wasm_bindgen::prelude::*; use oasis_game_core::{Store, Action, GameError}; use std::collections::HashMap; #[wasm_bindgen] extern "C" { #[wasm_bindgen(js_namespace = console)] fn info(s: &str); } #[wasm_bindgen] pub struct Proxy { store: Box<dyn Store> } #[wasm_bindgen] impl Proxy { pub fn get_move_names(&self) -> JsValue { let moves: Vec<String> = self.store.get_move_names() .iter() .map(|x| String::from(*x)) .collect(); JsValue::from_serde(&moves).unwrap() } pub fn get_state(&self) -> JsValue { let state = self.store.get_state(); let js_value = JsValue::from_serde(&state); js_value.unwrap() } pub fn get_player_id(&self) -> u16 { self.store.get_player_id() } pub fn dispatch(&mut self, action: JsValue) -> Result<(), JsValue> { let action: Action = JsValue::into_serde(&action).unwrap(); self.store.dispatch(action).map_err(|err| JsValue::from_str(&err.to_string())) } } pub fn create_proxy (store: Box<dyn Store>) -> Proxy { Proxy { store } } #[cfg(test)] mod tests { #[test] fn it_works() { assert_eq!(2 + 2, 4); } }