Module nze_game_sdl::resource
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represent handles for resources loaded into the active sdl2 context, where they can be used by types in crate::manager to get the actual resources to draw to the canvas,
Structs
- A handle for a font loaded to memory and owned by crate::manager::FontManager
- can be returned by crate::manager::MusicManager, links to a music held by the manager
- can be returned by crate::manager::SfxManager, links to a sound effect held by the manager
- A handle for a 2D texture loaded to memory