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#[cfg(not(feature = "neovim-0-10"))] // 0nly on 0.9.
use types::Object;
#[cfg(feature = "neovim-0-10")] // On 0.10 and nightly.
use types::{Boolean, LuaRef};
use crate::ToFunction;
/// Options passed to [`Buffer::set_keymap()`](crate::Buffer::set_keymap)
/// and [`set_keymap()`](crate::set_keymap).
#[cfg(feature = "neovim-0-10")] // On 0.10 and nightly.
#[derive(Clone, Debug, Default, PartialEq, macros::OptsBuilder)]
#[repr(C)]
pub struct SetKeymapOpts {
#[builder(mask)]
mask: u64,
/// Whether the right-hand side of the mapping shouldn't be remappable.
#[builder(argtype = "bool")]
noremap: Boolean,
/// For buffer-local mappings, whether Neovim should wait for more
/// characters to be typed if there's a global mapping that could also
/// match. See `:h map-nowait` for more details.
#[builder(argtype = "bool")]
nowait: Boolean,
/// Whether the keymap should be silent.
#[builder(argtype = "bool")]
silent: Boolean,
/// Whether to remap characters in the right-hand side by expanding the
/// `<sid>` script tag.
#[builder(argtype = "bool")]
script: Boolean,
/// Whether the keymap argument is an expression.
#[builder(argtype = "bool")]
expr: Boolean,
/// If `true` setting the keymap fill fail if another keymap with the same
/// left-hand side already exists.
#[builder(argtype = "bool")]
unique: Boolean,
/// A function to call when the mapping is executed.
#[builder(
generics = "F: ToFunction<(), ()>",
argtype = "F",
inline = "{0}.into_luaref()"
)]
callback: LuaRef,
/// A description for the keymap.
#[builder(
generics = "D: Into<types::String>",
argtype = "D",
inline = "{0}.into()"
)]
desc: types::String,
/// When [`expr`](SetKeymapOptsBuilder::expr) is `true`, this option can be
/// used to replace the keycodes in the resulting string (see
/// [replace_termcodes()](crate::replace_termcodes)).
#[builder(argtype = "bool")]
replace_keycodes: Boolean,
}
/// Options passed to [`Buffer::set_keymap()`](crate::Buffer::set_keymap)
/// and [`set_keymap()`](crate::set_keymap).
#[cfg(not(feature = "neovim-0-10"))] // 0nly on 0.9.
#[derive(Clone, Debug, Default, PartialEq)]
#[repr(C)]
pub struct SetKeymapOpts {
desc: Object,
expr: Object,
script: Object,
silent: Object,
unique: Object,
nowait: Object,
noremap: Object,
callback: Object,
replace_keycodes: Object,
}
#[cfg(not(feature = "neovim-0-10"))] // 0nly on 0.9.
impl SetKeymapOpts {
#[inline(always)]
/// Creates a new [`SetKeymapOptsBuilder`].
pub fn builder() -> SetKeymapOptsBuilder {
SetKeymapOptsBuilder::default()
}
}
#[cfg(not(feature = "neovim-0-10"))] // 0nly on 0.9.
#[derive(Clone, Default)]
pub struct SetKeymapOptsBuilder(SetKeymapOpts);
#[cfg(not(feature = "neovim-0-10"))] // 0nly on 0.9.
impl SetKeymapOptsBuilder {
/// A function to call when the mapping is executed.
#[inline]
pub fn callback<F>(&mut self, fun: F) -> &mut Self
where
F: ToFunction<(), ()>,
{
let callback = fun.into_luaref();
self.0.callback = Object::from_luaref(callback);
self
}
/// A description for the keymap.
#[inline]
pub fn desc(&mut self, desc: &str) -> &mut Self {
let desc = types::String::from(desc);
self.0.desc = desc.into();
self
}
/// Whether the keymap argument is an expression.
#[inline]
pub fn expr(&mut self, expr: bool) -> &mut Self {
self.0.expr = expr.into();
self
}
/// Whether the right-hand side of the mapping shouldn't be remappable.
#[inline]
pub fn noremap(&mut self, noremap: bool) -> &mut Self {
self.0.noremap = noremap.into();
self
}
/// For buffer-local mappings, whether Neovim should wait for more
/// characters to be typed if there's a global mapping that could also
/// match. See `:h map-nowait` for more details.
#[inline]
pub fn nowait(&mut self, nowait: bool) -> &mut Self {
self.0.nowait = nowait.into();
self
}
/// When [`expr`](SetKeymapOptsBuilder::expr) is `true`, this option can be
/// used to replace the keycodes in the resulting string (see
/// [replace_termcodes()](crate::replace_termcodes)).
#[inline]
pub fn replace_keycodes(&mut self, replace_keycodes: bool) -> &mut Self {
self.0.replace_keycodes = replace_keycodes.into();
self
}
/// Whether to remap characters in the right-hand side by expanding the
/// `<sid>` script tag.
#[inline]
pub fn script(&mut self, script: bool) -> &mut Self {
self.0.script = script.into();
self
}
/// Whether the keymap should be silent.
#[inline]
pub fn silent(&mut self, silent: bool) -> &mut Self {
self.0.silent = silent.into();
self
}
/// If `true` setting the keymap fill fail if another keymap with the same
/// left-hand side already exists.
#[inline]
pub fn unique(&mut self, unique: bool) -> &mut Self {
self.0.unique = unique.into();
self
}
#[inline]
pub fn build(&mut self) -> SetKeymapOpts {
std::mem::take(&mut self.0)
}
}