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use std::collections::BTreeMap; use std::ffi::CStr; use sys; use pstate; pub struct PhysicalGpu(sys::handles::NvPhysicalGpuHandle); impl PhysicalGpu { pub fn handle(&self) -> &sys::handles::NvPhysicalGpuHandle { &self.0 } pub fn enumerate() -> sys::Result<Vec<Self>> { let mut handles = [Default::default(); sys::types::NVAPI_MAX_PHYSICAL_GPUS]; let mut len = 0; match unsafe { sys::gpu::NvAPI_EnumPhysicalGPUs(&mut handles, &mut len) } { sys::status::NVAPI_NVIDIA_DEVICE_NOT_FOUND => Ok(Vec::new()), status => sys::status_result(status).map(move |_| handles[..len as usize].iter().cloned().map(PhysicalGpu).collect()), } } pub fn tachometer(&self) -> sys::Result<u32> { let mut out = 0; unsafe { sys::status_result(sys::gpu::cooler::NvAPI_GPU_GetTachReading(self.0, &mut out)) .map(move |_| out) } } pub fn full_name(&self) -> sys::Result<String> { let mut str = sys::types::short_string(); unsafe { sys::status_result(sys::gpu::NvAPI_GPU_GetFullName(self.0, &mut str)) .map(move |_| CStr::from_ptr(str.as_ptr()).to_string_lossy().into_owned()) } } pub fn clock_frequencies(&self, clock_type: sys::gpu::clock::ClockFrequencyType) -> sys::Result<BTreeMap<sys::gpu::clock::PublicClockId, pstate::Kilohertz>> { let mut clocks = sys::gpu::clock::NV_GPU_CLOCK_FREQUENCIES::zeroed(); clocks.version = sys::gpu::clock::NV_GPU_CLOCK_FREQUENCIES_VER; clocks.set_ClockType(clock_type.raw()); sys::status_result(unsafe { sys::gpu::clock::NvAPI_GPU_GetAllClockFrequencies(self.0, &mut clocks) })?; Ok([ sys::gpu::clock::PublicClockId::Graphics, sys::gpu::clock::PublicClockId::Memory, sys::gpu::clock::PublicClockId::Processor, sys::gpu::clock::PublicClockId::Video, ].iter() .cloned().map(|id| (id, &clocks.domain[id.raw() as usize])) .filter(|&(_, clock)| clock.bIsPresent.get()) .map(|(id, clock)| (id, pstate::Kilohertz(clock.frequency))) .collect() ) } pub fn current_pstate(&self) -> sys::Result<pstate::PState> { let mut pstate = 0; sys::status_result(unsafe { sys::gpu::pstate::NvAPI_GPU_GetCurrentPstate(self.0, &mut pstate) })?; pstate::PState::from_raw(pstate).map_err(From::from) } pub fn get_pstates(&self) -> sys::Result<pstate::PStates> { let mut info = sys::gpu::pstate::NV_GPU_PERF_PSTATES20_INFO::zeroed(); info.version = sys::gpu::pstate::NV_GPU_PERF_PSTATES20_INFO_VER; sys::status_result(unsafe { sys::gpu::pstate::NvAPI_GPU_GetPstates20(self.0, &mut info) }) .and_then(|_| pstate::PStates::from_raw(&info)) } pub fn dynamic_pstates_info(&self) -> sys::Result<BTreeMap<sys::gpu::pstate::UtilizationDomain, pstate::Percentage>> { let mut info = sys::gpu::pstate::NV_GPU_DYNAMIC_PSTATES_INFO_EX::zeroed(); info.version = sys::gpu::pstate::NV_GPU_DYNAMIC_PSTATES_INFO_EX_VER; sys::status_result(unsafe { sys::gpu::pstate::NvAPI_GPU_GetDynamicPstatesInfoEx(self.0, &mut info) })?; if info.flag_enabled() { Ok(BTreeMap::new()) } else { Ok([ sys::gpu::pstate::UtilizationDomain::Graphics, sys::gpu::pstate::UtilizationDomain::FrameBuffer, sys::gpu::pstate::UtilizationDomain::VideoEngine, sys::gpu::pstate::UtilizationDomain::BusInterface, ].iter() .cloned().map(|domain| (domain, &info.utilization[domain.raw() as usize])) .filter(|&(_, util)| util.bIsPresent.get()) .map(|(id, util)| (id, pstate::Percentage(util.percentage))) .collect() ) } } }