[][src]Function nvapi_sys::gpu::NvAPI_GPU_GetShaderSubPipeCount

pub unsafe fn NvAPI_GPU_GetShaderSubPipeCount(
    hPhysicalGPU: NvPhysicalGpuHandle,
    pCount: *mut u32
) -> NvAPI_Status

This function retrieves the number of Shader SubPipes on the GPU On newer architectures, this corresponds to the number of SM units