nuit_core/
update.rs

1use serde::{Deserialize, Serialize};
2
3use crate::Animation;
4
5#[derive(Debug, Default, Copy, Clone, PartialEq, Serialize, Deserialize)]
6#[serde(rename_all = "camelCase")]
7pub struct Update {
8    animation: Option<Animation>,
9}
10
11impl Update {
12    pub fn new(animation: Option<Animation>) -> Self {
13        Self { animation }
14    }
15
16    pub fn with_animation(animation: Animation) -> Self {
17        Self { animation: Some(animation) }
18    }
19}